Skip to content
GitLab
Explore
Sign in
Register
STJr
SRB2
Merge requests
Open
120
Merged
1,968
Closed
341
All
2,429
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Created date
Draft: Increase maximum player count to 64.
0 of 2 checklist items completed
!1616
· created
Sep 06, 2021
by
Golden
Enhancement
Closed
2
5
updated
Feb 28, 2023
Draft: Resolve "P_SetupStateAnimation array-bounds warnings on GCC 11"
!1613
· created
Sep 04, 2021
by
James R.
Ecosystem
Closed
0
updated
Sep 04, 2021
Allow the time attack input viewer to be used outside of time attack
!1609
· created
Aug 30, 2021
by
Nami i
Enhancement
Closed
2
updated
Jun 13, 2023
Add PO2 flat cases for sizes smaller than 32x32 (resolves #624)
!1605
· created
Aug 26, 2021
by
Lactozilla
2.2.11
Enhancement
Refactoring
Rendering
Closed
Approved
1
2
updated
Nov 15, 2022
Fix issues with gravflip of dropped items (resolves #661)
!1603
· created
Aug 25, 2021
by
Krabs
Bug
Closed
2
1
2
updated
Feb 10, 2023
Player drawangle changes (increased responsiveness to input, remove auto-turn towards camera)
!1600
· created
Aug 20, 2021
by
Krabs
Changed behavior
Enhancement
Closed
5
2
12
updated
Oct 30, 2023
Hack to prevent leavebug from crashing
!1594
· created
Aug 11, 2021
by
Sparkette
Bug
Netcode
Closed
3
7
updated
Mar 21, 2022
Compile with -rdynamic for UNIXCOMMON platforms with the new makefile
!1589
· created
Jul 31, 2021
by
Fafabis
master
Closed
3
updated
Jul 31, 2021
fix NOHW compiling
!1583
· created
Jul 13, 2021
by
Fafabis
master
Ecosystem
Closed
Approved
2
2
updated
Mar 07, 2022
Better Map Replacement System
!1580
· created
Jul 09, 2021
by
ChaoLoveIceMDBoy
Closed
1
17
updated
Sep 17, 2021
Thok improvements
!1575
· created
Jul 06, 2021
by
katsy
Closed
2
1
11
updated
Jul 10, 2021
Armageddon shield rework: Gives the player a giant explosive jump
!1574
· created
Jul 06, 2021
by
Krabs
Changed behavior
Suggestion
Closed
4
1
updated
Apr 13, 2023
Rotation for non-sprite patches in Lua HUD drawing
!1571
· created
Jul 04, 2021
by
Tatsuru
Enhancement
Lua
Closed
Approved
1
0
updated
Oct 05, 2021
Draft: Extend linedef 461 to set velocity and fuse of spawned object
!1570
· created
Jul 04, 2021
by
Sparkette
Enhancement
Closed
1
2
updated
Feb 25, 2024
Spintrail visual update
!1566
· created
Jul 03, 2021
by
Krabs
Enhancement
Closed
1
9
updated
Oct 30, 2023
Allow changing color in singleplayer
!1565
· created
Jul 02, 2021
by
Sparkette
Enhancement
Suggestion
Closed
9
3
3
updated
Nov 14, 2023
Draft: Fix infinite loop when Force Shield has 256 HP
!1562
· created
Jun 30, 2021
by
Sparkette
Bug
Closed
3
updated
Mar 07, 2024
WIP: Debug hitbox viewer
!1560
· created
Jun 30, 2021
by
Claire Ellis
Feature
OpenGL renderer
Rendering
Closed
1
updated
Nov 25, 2022
WIP: Full random rework
!1558
· created
Jun 29, 2021
by
tertu marybig
Bug
Enhancement
Feature
Lua
Optimisation
Refactoring
Closed
0
updated
Mar 28, 2022
Automatically use MinGW GCC on Windows
!1555
· created
Jun 22, 2021
by
James R.
master
Closed
0
updated
Jun 24, 2021
Prev
1
2
3
4
5
6
7
8
9
…
18
Next