Skip to content
GitLab
Explore
Sign in
Register
STJr
SRB2
Merge requests
Open
120
Merged
1,968
Closed
341
All
2,429
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Milestone due date
Draft: update libpng to v1.6.42
!2306
· created
Feb 11, 2024
by
Logan Aerl Arias
2.2.14
Closed
1
updated
Feb 11, 2024
Use OpenGL to render screen texture
!2072
· created
Jul 27, 2023
by
Lactozilla
2.2.13
Bug
Changed behavior
Code quality
Enhancement
OpenGL renderer
Optimisation
Refactoring
Regression
Rendering
Software renderer
Closed
0
updated
Aug 28, 2023
Fix addon menu down arrow weirdness + allow looping from top to bottom and vise versa
!1848
· created
Nov 05, 2022
by
ashi
2.2.11
Closed
Approved
1
6
updated
Nov 12, 2022
Draft: Increase maximum unlockables
!1767
· created
Mar 15, 2022
by
sphere
2.2.12
Enhancement
Closed
3
updated
May 24, 2023
Allow linedef action 439 to set different back-side textures
!1710
· created
Jan 14, 2022
by
sphere
2.2.11
Enhancement
small
Closed
1
updated
Sep 17, 2022
Plane scroller & wind/current/pusher improvements
!1705
· created
Jan 10, 2022
by
sphere
2.2.11
Enhancement
Closed
1
1
updated
Sep 17, 2022
Add PO2 flat cases for sizes smaller than 32x32 (resolves #624)
!1605
· created
Aug 26, 2021
by
Lactozilla
2.2.11
Enhancement
Refactoring
Rendering
Closed
Approved
1
2
updated
Nov 15, 2022
Make mobj->pitch and mobj->roll do something
!1514
· created
May 22, 2021
by
Lach
2.2.12
Changed behavior
Closed
Approved
1
5
updated
Jan 07, 2023
Use P_AproxDistance in dashmode speed calculations
!1411
· created
Feb 21, 2021
by
Lach
2.2.9
Closed
2
3
updated
Mar 01, 2021
Use SDL's high resolution timer on not win32
!1234
· created
Nov 06, 2020
by
James R.
2.2.9
Bug
Closed
1
4
updated
Nov 07, 2020
Fix disabling step up/down not working
!1217
· created
Oct 25, 2020
by
James R.
2.2.9
Bruh moment
Bug
Closed
1
0
updated
Oct 26, 2020
WIP: Software 3D floor rendering optimization
!1119
· created
Aug 18, 2020
by
Lactozilla
2.2.9
Software renderer
Closed
4
0
updated
Oct 10, 2020
Fix musintername and muspostbossname sometimes returning garbage.
!1074
· created
Jul 18, 2020
by
SteelT
2.2.7
Bug
Closed
3
2
updated
Jul 19, 2020
WIP: Fix "Variables X and Y have same netid" happening way too often
!980
· created
Jun 05, 2020
by
LJ Sonic
2.2.5
Bruh moment
Bug
Netcode
Closed
2
5
updated
Jun 20, 2020
Store tic values in packets on two bytes instead of one
!949
· created
May 16, 2020
by
LJ Sonic
2.2.5
Bug
Netcode
Closed
3
updated
May 18, 2020
Fix buffer overrun with players that have no associated node
!809
· created
Feb 22, 2020
by
LJ Sonic
2.2.2
master
Bug
Netcode
Closed
0
updated
Feb 22, 2020
Only initialise OpenGL if the user intends to load it
!785
· created
Feb 15, 2020
by
Lactozilla
2.2.2
master
OpenGL renderer
Closed
2
1
updated
Feb 18, 2020
fix fuckup 3
!768
· created
Feb 09, 2020
by
James R.
2.2.1
Bruh moment
Bug
Closed
3
1
updated
Feb 09, 2020
Remove shadows from rings, blue spheres and emeralds
!751
· created
Feb 02, 2020
by
James R.
2.2.1
Discussion
Refactoring
Closed
1
7
updated
Feb 03, 2020
Fix build errors in P_TouchSpecialThing on clang
!2399
· created
Mar 21, 2024
by
Hanicef
Closed
1
updated
Mar 21, 2024
Prev
1
2
3
4
5
…
18
Next