- Make Lua parser ignore unknown properties instead of throwing an error - Add Title/Angled/NotAngled properties as valid alternatives for Name/Arrow/NoArrow
Revert "Internal: not copying all lumps manually anymore on 'Save As'. The WAD is copied with File.Copy anyway." This reverts commit ec90554c.
This reverts commit 0cc6cf2e.
This reverts commit 4d97f41a.
Revert "Fixed: old map format is now autodetected when saving a map over an existing one. Saving a map in different format shouldn't leave junk lumps anymore." This reverts commit ab4b59c9.
This reverts commit 6bd76dee.
Revert "Fixed: in case there are other (non-map) lumps in the archive that have the same name as a map (e.g. MB2 patch and MB2 map in idl201x WADs) only the valid map is read." This reverts commit 9054d07b.
Revert "Fixed: 'Save into' would detect non-map lumps with the same name as maps and ask if you want to save over..." This reverts commit 7cb80cf9.
Revert "Fixed: 'forbidden' lumps are not supposed to count towards matching while detecting map type" This reverts commit c6a2288c.
Revert "Fixed a bug where saving WADs that didn't have their data starting right after the header would corrupt the file. Fixes #531" This reverts commit 6c551972.
Fixed a bug where saving WADs that didn't have their data starting right after the header would corrupt the file. Fixes #531
- Fixed an issue where the current editing mode was not re-initialized properly when opening a map from current WAD
Fixed: 'Save into' would detect non-map lumps with the same name as maps and ask if you want to save over...
Fixed: in case there are other (non-map) lumps in the archive that have the same name as a map (e.g. MB2 patch and MB2 map in idl201x WADs) only the valid map is read.
Fixed: old map format is now autodetected when saving a map over an existing one. Saving a map in different format shouldn't leave junk lumps anymore.
Internal: not copying all lumps manually anymore on 'Save As'. The WAD is copied with File.Copy anyway.
Classic modes: fixed a problem where "test from cursor position" wasn't working correctly when there was no player 1 start in the map and the last edited thing had its argument 0 set. Fixes #603