- Jul 12, 2020
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James R. authored
Expose several movement-related functions to Lua. See merge request STJr/SRB2!884
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James R. authored
Remove references to the Glide API See merge request STJr/SRB2!1037
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James R. authored
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James R. authored
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Golden authored
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Golden authored
Finishing off these changes; how a player moves vertically.
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Golden authored
Still more complex than P_RingZMovement.
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Golden authored
Ever wanted to move like a ring vertically?
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Golden authored
Because P_XYMovement wasn't enough.
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Golden authored
Ironically this seems slightly more advanced than P_RingXYMovement...
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Golden authored
Ever wanted to move like a ring horizontally?
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Golden authored
It was so easy; it took a grand total of one compile to implement! Why wasn't this done before...
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James R. authored
Expose P_RailThinker to Lua. See merge request STJr/SRB2!1059
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James R. authored
Marathon Run fixes (Resolves #184) Closes #184 See merge request STJr/SRB2!1061
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James R. authored
Comment out unused border patch variables. See merge request STJr/SRB2!1055
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Monster Iestyn authored
Fix crash by handling precip mobjs correctly in ogl sprite sorting See merge request STJr/SRB2!1062
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Hannu Hanhi authored
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Hannu Hanhi authored
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toaster authored
Fix live event backups being created at run start; there's no meaningful progress in GFZ1 to recover from.
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toaster authored
* Apply the RTA penalty to the live event backup rather than the current timer. (Resolves #184) * Snap the character name and timer mode text to the bottom of the screen, just above the bar.
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Golden authored
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James R. authored
Fix ASTBlendPixel outputting empty pixels sometimes See merge request STJr/SRB2!945
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James R. authored
MF2_LINKDRAW support for OpenGL See merge request STJr/SRB2!1031
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- Jul 11, 2020
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sphere authored
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James R. authored
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James R. authored
Use ordered id for netvars instead of shitty hash See merge request STJr/SRB2!1010
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James R. authored
Bubble Shield overhaul See merge request STJr/SRB2!1046
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James R. authored
Merge branch 'i-added-the-branch-name-into-the-version-command-when-outside-of-develop-mode' into 'master' Adds the branch name into the version command printout when outside of DEVELOP mode. See merge request STJr/SRB2!981
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James R. authored
Detect GCC version in Makefile See merge request STJr/SRB2!1002
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SteelT authored
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SteelT authored
2.2.6 preparation See merge request STJr/SRB2!1050
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SteelT authored
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SteelT authored
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- Jul 10, 2020
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LJ Sonic authored
Revert "Fix computation of very high pings" See merge request STJr/SRB2!1053
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SteelT authored
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SteelT authored
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SteelT authored
Fix GL y-shearing ignoring a Y-flipped transform See merge request STJr/SRB2!1051
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Lactozilla authored
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SteelT authored
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