Skip to content
Snippets Groups Projects
  1. Dec 24, 2018
    • Sal's avatar
      Fix move by waypoints not checking for sector changes · 878b1b2d
      Sal authored and Marco Z's avatar Marco Z committed
      It seemed weird at first, but the polyobject sector (backsector) itself DOESN'T need checked (although I still am doing it for safety). Rather, the in-level sector just needs checked.
      
      If someone manually modifies the polyobject sector though, then this bug can still occur... but this fixes it for the most common use-case where this can happen. I'll try to tackle the rarer cases in my next commit.
      878b1b2d
  2. Dec 23, 2018
  3. Dec 22, 2018
  4. Dec 21, 2018
  5. Dec 20, 2018
Loading