- Dec 20, 2018
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Jimita authored
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mazmazz authored
Assign joy button defaults for 1 and 2 player See merge request STJr/SRB2!400
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Jimita authored
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Lactozilla authored
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Marco Z authored
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Monster Iestyn authored
Lua FOF flat names fix See merge request STJr/SRB2!405
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Lactozilla authored
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Jimita authored
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Jimita authored
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Monster Iestyn authored
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Monster Iestyn authored
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mazmazz authored
Fix lua_pop -> lua_remove use in G_SetCustomExitVars lua See merge request STJr/SRB2!404
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Marco Z authored
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mazmazz authored
Lua: nextmapoverride & skipstats changing outside of G_ExitLevel See merge request STJr/SRB2!396
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mazmazz authored
Add DEVELOP build flag to version string See merge request STJr/SRB2!401
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Marco Z authored
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Marco Z authored
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mazmazz authored
Comment out stray PK3 blockmap message See merge request STJr/SRB2!399
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Marco Z authored
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mazmazz authored
Use the `offsetof` function See merge request STJr/SRB2!394
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- Dec 19, 2018
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Alam Ed Arias authored
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mazmazz authored
OpenGL z-fighting fix [by Azeonus] Closes #43 See merge request STJr/SRB2!395
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mazmazz authored
Feature: Save override for level header See merge request STJr/SRB2!392
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mazmazz authored
Lua: Kart textures backport (non-foolish vers) See merge request STJr/SRB2!391
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- Dec 18, 2018
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Marco Z authored
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Sal authored
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Alam Arias authored
Fix remote viewpoint cameras for real this time
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Sal authored
This is desparately needed for KIMOKAWAIII, since there's many instances I need to change nextlevel but still want to use the existing player exit stuff.
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Alam Arias authored
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Alam Ed Arias authored
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Alam Arias authored
Software plane fixes
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Alam Arias authored
Automap fix
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Alam Arias authored
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- Dec 17, 2018
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Monster Iestyn authored
Accept '+' as substitute for '\' for sprite frames (PK3) See merge request STJr/SRB2!380
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Jimita authored
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Jimita authored
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Jimita authored
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Jimita authored
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Monster Iestyn authored
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