- Aug 04, 2019
- Aug 03, 2019
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toaster authored
ENDINGS See merge request STJr/SRB2Internal!264
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toaster authored
Boss enable linedef (type 449) See merge request STJr/SRB2Internal!272
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toaster authored
MP/Old Special Stage ring stuff See merge request STJr/SRB2Internal!276
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toaster authored
New award rings linedef executor See merge request STJr/SRB2Internal!263
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
Fix old Special Stage failure sounds not always playing See merge request STJr/SRB2Internal!275
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Monster Iestyn authored
Titlemap Lua See merge request STJr/SRB2Internal!270
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toaster authored
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toaster authored
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toaster authored
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- Aug 02, 2019
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toaster authored
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toaster authored
Add rings to old/MP special stage HUD + make both them and spheres (in old special stage only) count down rather than up, to match s3k
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toaster authored
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toaster authored
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Monster Iestyn authored
Bustables and landing events Closes #157 and #162 See merge request STJr/SRB2Internal!262
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Monster Iestyn authored
Spring angles and ring angles See merge request STJr/SRB2Internal!266
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Monster Iestyn authored
Special stage related fixes See merge request STJr/SRB2Internal!269
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Monster Iestyn authored
MANIASPHERES de-hardcode See merge request STJr/SRB2Internal!268
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Monster Iestyn authored
Additional spring flags See merge request STJr/SRB2Internal!256
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Monster Iestyn authored
Smiles tail scale See merge request STJr/SRB2Internal!273
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Monster Iestyn authored
Diagonal spring ring fixes See merge request STJr/SRB2Internal!267
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Monster Iestyn authored
Modify P_CheckSector with a modified version of Sal's attempted proper fix for polyobjects crushing, so that we only need to check the polyobject's control sector directly in the waypoints code. This time I've definitely fixed that teleport to ground issue I'm pretty sure, I don't get it in my tests at least.
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sphere authored
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toaster authored
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- Aug 01, 2019
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
Add openfloorrover and openceilingrover vars so that PIT_CheckLine can update tmfloorrover and tmceilingrover properly via P_LineOpening ...which should hopefully stop that issue where you just teleport back to the ground. Assuming this works as expected. Also this is untested lol.
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toaster authored
Instead of checking whether mobj->spawnpoint->extrainfo is in the correct range every tic, have a lua error for trying to set it outside (since there'll no doubt be other consequences to being outside the range too)
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toaster authored
Was reviewing old merge requests as a procrastination technique, and discovered that the followmobj's scale was being inaccurately handled for Smiles' tails! Fixed that...
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toaster authored
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- Jul 31, 2019
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toaster authored
- Frontside x offset = boss ID (determined via parameter for all bosses) - Noclimb flag = disable mode - Bosses don't do a fuckin' THING - no state updates, no player searches, no sounds, no lua, no nothin' - and it's all totally netsynced. - The only thing they WILL do is flash infinitely if you hurt them, but this is designed for stuff where you're not meant to be in the same room as the boss til it's activated. - All bosses of all IDs are automatically enabled on mapload, then if an enable mode version of this linedef is present in the map for a specific boss id, that boss id is automatically disabled. * Add multi-boss support via parameter for: - All bosses' MT_BOSSFLYPOINT search - Boss 5's waypoint search - Oldbrak's waypoint search (this one's for you, jood)
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- Jul 30, 2019
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toaster authored
* Strip the word "function" from INLEVEL error messages, since they're now shared between access and function cases. * Move it into lua_script.h, so it's available to everything that needs it.
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toaster authored
Fix lua scripts erroring on the title screen because they're run there but it's not counted as GS_LEVEL (aka #168).
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toaster authored
* Fix something I neglected earlier when fixing Ghosts and Replays for 2.2 - the fact that the player's skin will change if they don't have NiGHTS sprites like Sonic does not being accomodated.
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