Huge splitscreen refactor
Did not get to finish all refactoring or even compile this, I'll continue later
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- src/d_clisrv.c 11 additions, 25 deletionssrc/d_clisrv.c
- src/d_main.c 60 additions, 98 deletionssrc/d_main.c
- src/d_netcmd.c 78 additions, 82 deletionssrc/d_netcmd.c
- src/dehacked.c 1 addition, 1 deletionsrc/dehacked.c
- src/doomstat.h 3 additions, 12 deletionssrc/doomstat.h
- src/g_game.c 116 additions, 181 deletionssrc/g_game.c
- src/g_game.h 3 additions, 5 deletionssrc/g_game.h
- src/hu_stuff.c 10 additions, 10 deletionssrc/hu_stuff.c
- src/k_kart.c 69 additions, 91 deletionssrc/k_kart.c
- src/lua_consolelib.c 2 additions, 2 deletionssrc/lua_consolelib.c
- src/lua_hudlib.c 7 additions, 7 deletionssrc/lua_hudlib.c
- src/lua_mobjlib.c 7 additions, 7 deletionssrc/lua_mobjlib.c
- src/lua_playerlib.c 7 additions, 7 deletionssrc/lua_playerlib.c
- src/m_menu.c 8 additions, 17 deletionssrc/m_menu.c
- src/m_misc.c 5 additions, 5 deletionssrc/m_misc.c
- src/p_enemy.c 5 additions, 5 deletionssrc/p_enemy.c
- src/p_floor.c 8 additions, 8 deletionssrc/p_floor.c
- src/p_inter.c 26 additions, 26 deletionssrc/p_inter.c
- src/p_local.h 1 addition, 3 deletionssrc/p_local.h
- src/p_map.c 42 additions, 37 deletionssrc/p_map.c
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