- Apr 18, 2019
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Sal authored
Did not get to finish all refactoring or even compile this, I'll continue later
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- Apr 15, 2019
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fickleheart authored
Also adjust margins to better match other HUD stuff
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fickleheart authored
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fickleheart authored
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- Apr 14, 2019
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fickleheart authored
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- Apr 13, 2019
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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- Apr 10, 2019
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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- Apr 09, 2019
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Sryder authored
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Sryder authored
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fickleheart authored
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fickleheart authored
Pros: fuckin SMOOTH effect especially for 256-color sw Cons: might lose the intended color distortion, maybe not a great idea for FPS Conclusion: put it behind an ifdef for now
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fickleheart authored
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- Apr 08, 2019
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fickleheart authored
I don't care enough about supporting old replays, and they're old anyway. Force-overwrite them. :)
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fickleheart authored
maybe future fickle will add support for multiple ghosts from one replay for some sick memery but idgaf right now
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- Apr 07, 2019
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fickleheart authored
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fickleheart authored
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- Apr 06, 2019
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
Preview is fairly basic, and only shows players rewinding. Full state is restored via reloading the replay and jumping to the timestamp once the rewind is done.
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fickleheart authored
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fickleheart authored
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- Apr 05, 2019
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fickleheart authored
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- Apr 02, 2019
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fickleheart authored
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fickleheart authored
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fickleheart authored
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- Apr 01, 2019
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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fickleheart authored
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