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SRB2
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forcehp_hud_fix
d6ba7723
·
Merge branch SRB2:next into forcehp_hud_fix
·
Feb 17, 2024
linedef-461-ext
71cb32f5
·
Merge branch SRB2:next into linedef-461-ext
·
Feb 12, 2024
sp_color
30e4a5ba
·
Merge branch 'next' into sp_color
·
Oct 28, 2023
loadstring
5948c5c3
·
Merge branch SRB2:next into loadstring
·
Oct 25, 2023
leavebug-hack
e98a97f1
·
Hack to prevent leavebug from crashing
·
Aug 10, 2021
boxsparkle_mario
a5cd7647
·
move MT_BOXSPARKLE in the list
·
Jun 26, 2021
STJr/SRB2!1556
retry_continue
4dfaed64
·
Change retry prompt + red text when out of lives
·
Jun 19, 2021
multitagging_plus
115254ef
·
Fix compiler warning related to precedence
·
Jun 01, 2021
STJr/SRB2!1524
next
default
protected
75938e2d
·
Merge branch 'software-slope-plane-uv-fix-attempt' into 'next'
·
May 27, 2021
pitch-roll
ec2495d4
·
Unify what mobj->rollangle and mobj->pitch do for papersprites in both renderers
·
May 24, 2021
remove-fracunit-2
75397c34
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Remove FRACUNIT/2
·
May 22, 2021
gl-texfmt-p8-ap88-a8-ai8-fix
a1553c46
·
Update r_opengl.c
·
May 22, 2021
colorfret
750bdd9d
·
Respect mobj->color while enemies & bosses flash, but in OpenGL
·
May 22, 2021
models-spr2endstate
99ad1882
·
Fix models interpolating to frame 0 from a same-sprite2 FF_SPR2ENDSTATE state
·
May 22, 2021
playercontroldirection
7c11bc8a
·
Remove camera dependency from P_GetPlayerControlDirection
·
May 21, 2021
linedef-actions
e47fc83a
·
Add toggle for linedef action 401 to not change the ceiling texture.
·
May 20, 2021
master
5e1e587e
·
Merge branch 'rjpfonseca-bugfix-1'
·
May 19, 2021
small-readme-update
f55a5b3b
·
Add badge to readme showing latest stable release
·
May 11, 2021
working-server-incompatibility-checks
c13e1a74
·
Reject banned players with refusereason
·
May 10, 2021
net-test
740cb98b
·
Merge branch 'ksf-wadfiles' of
https://git.do.srb2.org/STJr/SRB2.git
into net-test
·
May 10, 2021
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