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Popularity
Null gamestate before map transition to prevent unwanted interactions with the map (resolves #601)
SRB2!1624
· created
Sep 22, 2021
by
katsy
2.2.10
Merged
5
updated
Dec 04, 2021
Update Visual Studio project files
SRB2!1622
· created
Sep 20, 2021
by
MascaraSnake
master
Bruh moment
Ecosystem
Closed
1
updated
Feb 28, 2023
UDMF: Lighting
SRB2!1621
· created
Sep 20, 2021
by
MascaraSnake
2.2.11
UDMF
Merged
0
updated
Jul 31, 2022
Remove mixed code and declarations warning
SRB2!1618
· created
Sep 13, 2021
by
James R.
2.2.10
master
Ecosystem
Merged
0
updated
Nov 26, 2021
Fix minor issues with folder addons
SRB2!1617
· created
Sep 11, 2021
by
Lactozilla
2.2.10
Bug
Refactoring
Merged
0
updated
Mar 18, 2022
Draft: Increase maximum player count to 64.
0 of 2 checklist items completed
SRB2!1616
· created
Sep 06, 2021
by
Golden
Enhancement
Closed
2
5
updated
Feb 28, 2023
Draft: Resolve "P_SetupStateAnimation array-bounds warnings on GCC 11"
SRB2!1613
· created
Sep 04, 2021
by
James R.
Ecosystem
Closed
0
updated
Sep 04, 2021
Allow the time attack input viewer to be used outside of time attack
SRB2!1609
· created
Aug 30, 2021
by
Nami i
Enhancement
Closed
2
updated
Jun 13, 2023
Fix #649
SRB2!1604
· created
Aug 26, 2021
by
Lactozilla
2.2.10
Bug
Software renderer
Merged
Approved
0
updated
Nov 24, 2021
Polish the Lua input library
SRB2!1598
· created
Aug 18, 2021
by
LJ Sonic
2.2.10
Bug
Enhancement
Lua
Refactoring
Merged
Approved
0
updated
Jun 17, 2023
Allow `bind` to accept more arguments for a command.
SRB2!1596
· created
Aug 15, 2021
by
Golden
Enhancement
Merged
0
updated
Dec 31, 2023
Hack to prevent leavebug from crashing
SRB2!1594
· created
Aug 11, 2021
by
Sparkette
Bug
Netcode
Closed
3
7
updated
Mar 21, 2022
Compile with -rdynamic for UNIXCOMMON platforms with the new makefile
SRB2!1589
· created
Jul 31, 2021
by
Fafabis
master
Closed
3
updated
Jul 31, 2021
Addplayer 2021 7 15
SRB2!1585
· created
Jul 15, 2021
by
Claire Ellis
addplayer
Merged
0
updated
Jul 15, 2021
Refactor HUD hooks too
SRB2!1577
· created
Jul 07, 2021
by
James R.
2.2.10
Lua
Refactoring
Merged
Approved
0
updated
Mar 18, 2022
UDMF: PolyObject actions
SRB2!1572
· created
Jul 04, 2021
by
MascaraSnake
2.2.11
UDMF
Merged
0
updated
Jul 31, 2022
Draft: Extend linedef 461 to set velocity and fuse of spawned object
SRB2!1570
· created
Jul 04, 2021
by
Sparkette
Enhancement
Closed
1
2
updated
Feb 25, 2024
Draft: Simple cam lock-on improvements
SRB2!1569
· created
Jul 03, 2021
by
Claire Ellis
Bug
Changed behavior
3
updated
Dec 31, 2023
UDMF: Scrollers and pushers
SRB2!1564
· created
Jul 01, 2021
by
MascaraSnake
2.2.11
Refactoring
UDMF
Merged
0
updated
Jul 31, 2022
Draft: Fix infinite loop when Force Shield has 256 HP
SRB2!1562
· created
Jun 30, 2021
by
Sparkette
Bug
Closed
3
updated
Mar 07, 2024
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