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STJr
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Updated date
fix eggslimer assuming its pogo target is a player (Closes #387)
SRB2!1341
· created
Dec 20, 2020
by
katsy
Closed
1
updated
Dec 20, 2020
Play S3K9F during super transformation
SRB2!1349
· created
Dec 21, 2020
by
Radicalicious
Closed
1
2
4
updated
Dec 23, 2020
Honestly don't see why names shouldn't have digits at the beginning anymore.
SRB2!1352
· created
Dec 22, 2020
by
Golden
Closed
3
1
9
updated
Dec 23, 2020
Add new Crawla Commander sprites
SRB2!627
· created
Jan 03, 2020
by
Lach
Enhancement
Closed
2
5
5
updated
Dec 26, 2020
Fix invincibility sparkles showing while Super
SRB2!1356
· created
Dec 26, 2020
by
Radicalicious
Closed
1
4
9
updated
Dec 28, 2020
Spring fixes
SRB2!1359
· created
Dec 29, 2020
by
katsy
Closed
1
13
updated
Dec 31, 2020
WIP: No dashmode visuals
SRB2!1336
· created
Dec 16, 2020
by
Zolton Auburn
Closed
2
updated
Jan 05, 2021
Make "Clear before redraw" (homremoval) on by default.
SRB2!763
· created
Feb 07, 2020
by
Golden
Closed
1
5
6
updated
Jan 13, 2021
WIP: Fix missile carrying in simple controls (Closes #426)
SRB2!1390
· created
Jan 24, 2021
by
Zolton Auburn
Closed
0
updated
Jan 27, 2021
OpenGL texture cache refactor and cleanup
SRB2!1313
· created
Dec 11, 2020
by
Lactozilla
OpenGL renderer
Refactoring
Closed
0
updated
Jan 27, 2021
WIP: More hit/death messages
SRB2!1385
· created
Jan 19, 2021
by
Zolton Auburn
Enhancement
Suggestion
Closed
3
7
updated
Feb 08, 2021
WIP: Damage type sounds (Closes #386)
SRB2!1291
· created
Dec 05, 2020
by
Zolton Auburn
Closed
2
updated
Feb 08, 2021
"dontvisit" setting for G_SetCustomExitVars (Closes #361)
SRB2!1306
· created
Dec 10, 2020
by
Zolton Auburn
Feature
Lua
Closed
2
4
updated
Feb 08, 2021
Make Black Eggman (old) sounds have a source
SRB2!1355
· created
Dec 25, 2020
by
Zolton Auburn
Changed behavior
Closed
5
0
updated
Feb 08, 2021
No Music option for P_DoSuperTransformation
SRB2!1363
· created
Dec 31, 2020
by
Zolton Auburn
Enhancement
Lua
Closed
2
0
updated
Feb 08, 2021
Set player dashmode to 0 on death
SRB2!1375
· created
Jan 10, 2021
by
Zolton Auburn
Bug
Closed
4
0
updated
Feb 08, 2021
Allow SwitchShield explosion to happen when switching to any shield
SRB2!1377
· created
Jan 10, 2021
by
Zolton Auburn
Changed behavior
Suggestion
Closed
2
3
updated
Feb 08, 2021
Fix for using a shield with CA_AIRDRILL and possibly other things
SRB2!1381
· created
Jan 12, 2021
by
Zolton Auburn
Bug
Closed
1
0
updated
Feb 08, 2021
Change the sounds the finish line makes
SRB2!1387
· created
Jan 20, 2021
by
Zolton Auburn
Changed behavior
Suggestion
Closed
3
4
updated
Feb 08, 2021
Allow for A_Boss1Spikeballs to use any object type
SRB2!1388
· created
Jan 22, 2021
by
Zolton Auburn
Enhancement
Closed
1
3
updated
Feb 08, 2021
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