- Dec 25, 2018
-
-
Marco Z authored
-ANGLE_180 evaluates equal to ANGLE_180.
-
mazmazz authored
Update code versions to 2.1.22 See merge request STJr/SRB2!402
-
Marco Z authored
-
Marco Z authored
-
Marco Z authored
-
mazmazz authored
Undo old side discolor fix See merge request STJr/SRB2!431
-
Marco Z authored
-
mazmazz authored
Support Look Up/Down keys for NiGHTS movement See merge request STJr/SRB2!430
-
Marco Z authored
-
Marco Z authored
-
mazmazz authored
Fix float comparison for colormap maskamt See merge request STJr/SRB2!428
-
Marco Z authored
Fixes OSX buildbot
-
Marco Z authored
-
Marco Z authored
-
Alam Ed Arias authored
-
Marco Z authored
-
Alam Ed Arias authored
-
- Dec 24, 2018
-
-
Marco Z authored
-
mazmazz authored
Fix colormap bleeding onto sides [by Jimita] See merge request STJr/SRB2!427
-
Marco Z authored
-
Marco Z authored
-
mazmazz authored
SDL:Auto grab input Closes #46 See merge request STJr/SRB2!416
-
mazmazz authored
Polyobject crush fix by waypoints [by TehRealSalt] See merge request STJr/SRB2!426
-
Alam Ed Arias authored
-
mazmazz authored
Disablespeedadjust fix See merge request STJr/SRB2!425
-
mazmazz authored
Bot respawn fix See merge request STJr/SRB2!423
-
It seemed weird at first, but the polyobject sector (backsector) itself DOESN'T need checked (although I still am doing it for safety). Rather, the in-level sector just needs checked. If someone manually modifies the polyobject sector though, then this bug can still occur... but this fixes it for the most common use-case where this can happen. I'll try to tackle the rarer cases in my next commit.
-
Monster Iestyn authored
remove these unnecessary typedefs for assignments to variables that are actually already boolean to begin with, since the rhs resolves to a boolean anyway
-
Monster Iestyn authored
-
Monster Iestyn authored
-
Marco Z authored
-
Marco Z authored
-
SteelT authored
-
SteelT authored
AutoGrab changes See merge request SteelTitanium/SRB2!3
-
Marco Z authored
-
- Dec 23, 2018