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  1. Jan 29, 2015
  2. Jan 28, 2015
  3. Jan 27, 2015
    • MaxED's avatar
      Visual mode, UDMF: renamed "Scale Texture Up/Down (X/Y)" actions to... · 4b01f8e9
      MaxED authored
      Visual mode, UDMF: renamed "Scale Texture Up/Down (X/Y)" actions to "Increase/Decrease Horizontal/Vertical Scale". These actions can now be used on things.
      4b01f8e9
    • MaxED's avatar
      Fixed, DECORATE parser: "scale", "xscale" and "yscale" properties are now... · aca13330
      MaxED authored
      Fixed, DECORATE parser: "scale", "xscale" and "yscale" properties are now parsed the same way as in ZDoom.
      Fixed, DECORATE parser: parser was unable to parse negative numeric properties.
      aca13330
    • MaxED's avatar
      Fixed, Texture previews: texture size labels were displaying incorrect size or... · 844ad7db
      MaxED authored
      Fixed, Texture previews: texture size labels were displaying incorrect size or no size at all when showing TEXTURES textures with negative scale.
      Fixed, Visual mode, UDMF: when several wall parts were selected, only one could be dragged with the mouse.
      Fixed, Visual mode, Auto-align textures, UDMF: TEXTURES scale is now taken into account when aligning textures.
      Fixed, Visual mode, Auto-align textures (Y), UDMF: nearest height matching is now applied to non-wrapped middle backsides.
      Cosmetic changes in ZDoom_ACS.cfg.
      844ad7db
  4. Jan 26, 2015
  5. Jan 25, 2015
  6. Jan 23, 2015
  7. Jan 22, 2015
  8. Jan 20, 2015
  9. Jan 19, 2015
  10. Jan 18, 2015
  11. Jan 17, 2015
  12. Jan 16, 2015
  13. Jan 15, 2015
  14. Jan 14, 2015
  15. Jan 12, 2015
  16. Jan 11, 2015
    • MaxED's avatar
      UDMF: raised sector slope precision to 7 decimal places when saving a map. · 8218a5d9
      MaxED authored
      Nodes Viewer mode: added more boilerplate to classic nodes reader.
      Thing Filters Form: program configuration was not marked as changed when saving thing filters.
      Cosmetic layout fixes in Thing/Linedef/Sector Info panels.
      Cosmetic text fixes in several Map Analysis results.
      Internal: debug console is now cleared when creating a new map.
      Updated ZDoom_DECORATE.cfg.
      8218a5d9
  17. Jan 10, 2015
    • MaxED's avatar
      Changed, "Snap selected map elements to grid" action: the action now works on... · c325d7ec
      MaxED authored
      Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type.
      Fixed, Sectors mode: holding Alt to (de)select things inside of sectors worked only in band selection mode. Now it also works when selecting individual sectors and when using paint selection mode.
      Fixed, Statistics Control: forgot to remove some test code in r2176...
      Internal: removed several unused icons.
      c325d7ec
    • MaxED's avatar
      Statistics control: relevant labels now turn red when current number of given... · f98fb4ed
      MaxED authored
      Statistics control: relevant labels now turn red when current number of given map elements exceeds current map format's maximum.
      Statistics control: things count was not updated when adding or deleting things.
      Map Analysis mode: "Check texture alignment" is now disabled by default.
      Updated Inno Setup script and images.
      Added DirectX web installer to Builder\Setup.
      Updated MakeRelease.bat.
      Updated ZDoom_DECORATE.cfg.
      f98fb4ed
  18. Jan 09, 2015
  19. Jan 08, 2015
  20. Jan 07, 2015
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