- Nov 28, 2021
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biwa authored
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
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- Oct 26, 2021
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biwa authored
ZScript parser: fixed a bug where trying to parse the undocumented alternative array declaration syntax failed. Fixes #645
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- Oct 24, 2021
- Oct 23, 2021
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biwa authored
ZScript parser: fixed a bug where included files where parsed when the #include directive was encountered, and not after the rest of the file was parsed. Fixes #641
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- Oct 21, 2021
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biwa authored
Visual Mode: fixed a bug where textures on 3D floors were not scaled correctly when using the upper/lower texture 3D floor flags. Fixes #640
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- Oct 15, 2021
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biwa authored
Script editor: added support for the //$Skip editor in scripts. Adding this line will not add the next script to the drop down list of available scripts for the ACS actions in the thing and linedef editor dialogs. Resolves #636
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- Oct 14, 2021
- Oct 13, 2021
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biwa authored
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- Oct 11, 2021
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biwa authored
ZScript: fixed a problem where whitespace between a state label and the colon resulted in a parsing error. Fixes #631
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- Oct 03, 2021
- Oct 01, 2021
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biwa authored
Visplane Explorer: fixed a bug where changing the settings after re-entering the mode would result in a crash. Fixes #624
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- Sep 28, 2021
- Sep 27, 2021
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biwa authored
Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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- Sep 19, 2021
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biwa authored
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- Sep 13, 2021
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biwa authored
Eternity Engine game configuration: it's again possible to set the floor and ceiling brightness independently from the sector brightness
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- Sep 11, 2021
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biwa authored
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biwa authored
Dehacked: Dehacked files are now properly loaded from directories
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Derek MacDonald authored
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- Sep 06, 2021
- Sep 05, 2021
- Sep 04, 2021
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biwa authored
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biwa authored
Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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biwa authored
Fixed a problem where generalized effects could output a warning if they are made up of multiple bits (like in the MBF21 generalized sector effects)
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biwa authored
Texture Browser: fixed a problem where cycling through the width and height jumped to 196 instead of 192. Fixes #613
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- Sep 03, 2021
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biwa authored
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biwa authored
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Derek MacDonald authored
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- Aug 26, 2021
- Aug 25, 2021
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Derek MacDonald authored
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