- Jan 07, 2022
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biwa authored
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- Jan 06, 2022
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biwa authored
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
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- Jan 04, 2022
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volte authored
Added classic rendering mode to closer emulate software renderer visuals in visual mode
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- Jan 03, 2022
- Dec 28, 2021
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biwa authored
UDBScript: fixed a bug where Map.nearestLinedef, Map.nearestThing, Map.nearestVertex, and Map.nearestSidedef would not return valid objects when no nearest map element was found
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- Dec 26, 2021
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biwa authored
Event lines are now shown between things and map elements even if the thing doesn't have an action, but directly uses its args. Resolves #676
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- Dec 25, 2021
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biwa authored
UDBScript: Exported the classes Linedef, Sector, Sidedef, Thing, and Vertex, so that they can be used with instanceof UDBScript: Map class: the getSidedefsFromSelectedLinedefs() method now correctly only returns the Sidedefs of selected Linedefs in visual mode (and not also the highlighted one) UDBScript: Map class: added a new getSidedefsFromSelectedOrHighlightedLinedefs() method as the equivalent to the other getSelectedOrHighlighted*() methods UDBScript: Sector class: added new floorSelected, ceilingSelected, floorHighlighted, and ceilingHighlighted properties. Those are mostly useful in visual mode, since they always return true when the Sector is selected or highlighted in the classic modes. The properties are read-only UDBScript: Sidedef class: added new upperSelected, middleSelected, lowerSelected, upperHighlighted, middleHighlighted, and lowerHighlighted properties. Those are mostly useful in visual mode, since they always return true when the parent Linedef is selected or highlighted in the classic modes. The properties are read-only UDBScript: added new example to apply textures for floor/ceiling and upper/middle/lower texture for selected map elements UDBScript: updated documentation
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- Dec 17, 2021
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biwa authored
Improved associations between arbitrary UDMF fields (used by the Eternity Engine game configuration)
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- Dec 14, 2021
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biwa authored
Find and Replace Mode: fixed a problem where linedef activation flags could not be found or replaced. Fixes #667
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- Dec 10, 2021
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biwa authored
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biwa authored
UDBScript: fixed a problem where a version warning was shown then the script version was not equal to the UDBScript version (instead of only showing the warning when the script version was higher)
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biwa authored
UDBScript: the methods of the Pen class now return the instance of the Pen class to allow method chaining. Resolves #662
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- Dec 08, 2021
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biwa authored
UDBScript: fixed a problem where using QueryOption resulted in an exception being thrown. Fixes #661
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- Nov 28, 2021
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biwa authored
Drag Geometry Mode: floor and ceiling panning are now correctly preserved when dragging geometry. Fixes 648
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biwa authored
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biwa authored
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biwa authored
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
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- Oct 24, 2021
- Oct 21, 2021
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biwa authored
Visual Mode: fixed a bug where textures on 3D floors were not scaled correctly when using the upper/lower texture 3D floor flags. Fixes #640
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- Oct 14, 2021
- Oct 13, 2021
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biwa authored
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- Oct 01, 2021
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biwa authored
Visplane Explorer: fixed a bug where changing the settings after re-entering the mode would result in a crash. Fixes #624
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- Sep 19, 2021
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biwa authored
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- Sep 13, 2021
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biwa authored
Eternity Engine game configuration: it's again possible to set the floor and ceiling brightness independently from the sector brightness
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- Sep 06, 2021
- Sep 05, 2021
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biwa authored
Visual Mode: added some safeguards against potential crashes that should never happen. Potentially fixes #614
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- Sep 04, 2021
- Sep 03, 2021
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biwa authored
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biwa authored
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Derek MacDonald authored
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- Aug 25, 2021
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Derek MacDonald authored
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- Aug 24, 2021
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biwa authored
Stair Sector Builder Mode: current settings can be now be saved as a default prefab that will always be loaded when using the Stair Sector Builder Mode
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biwa authored
Visual Mode: fixed a problem where highlighted visual slope handles were not highlighted anymore after clearing the selection
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- Aug 23, 2021
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biwa authored
3D Floor Mode: fixed a problem where 3D floor indicators on linedefs were still shown after removing all 3D floors from a sector
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- Aug 21, 2021
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Derek MacDonald authored
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