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  1. Jun 02, 2012
  2. Jun 01, 2012
  3. May 21, 2012
    • MaxED's avatar
      GZDoomBuilder 1.06a: · 3a0426cd
      MaxED authored
      MODELDEFs and models can now be loaded from PK3 resources (does anybody know if models or MODELDEFs can be stored in WADs?).
      Negative scale and zOffset are now correctly parsed from MODELDEFs (model surfaces may be inverted though).
      Fixed a crash while reading MODELDEFs when Operation System's decimal separator was set to comma.
      Fixed a crash when user changed Thing type in Visual mode to a new one with model override, which wasn't previously used in a map.
      Fixed a bug introduced in 1.06 when models weren't rendered in Visual mode when Fullbright mode was on.
      Non-breaking space is now correctly handled by all Doom Builder's data parsers.
      ColorPicker plugin:
      Fixed a crash when user attempted to open ColorPicker window to edit sector properties in Visual mode, using hilighted surface as selection source, without selecting anything before doing so. 
      3a0426cd
  4. May 11, 2012
    • MaxED's avatar
      GZDoomBuilder 1.05: · 36f39165
      MaxED authored
      Added Color Picker plugin
      Point, Flicker and Pulse light animation should now look almost exactly as seen in GZDoom.
      Fixed a bug when editing thing properties in Visual mode didn't update visual thing.
      Fixed incorrect doom-style walls shading when sector has "lightcolor" property set.
      Fixed "Index was outside the bounds of the array in CalculateNormalsAndShading()" error.
      GZDoomBuilder will now show error message prior to failing.
      36f39165
  5. Dec 02, 2011
  6. Aug 14, 2010
  7. Aug 02, 2010
  8. Aug 01, 2010
  9. Jul 31, 2010
  10. May 08, 2010
  11. Jan 02, 2010
  12. Aug 19, 2009
  13. Jul 12, 2009
  14. Jul 11, 2009
  15. Jul 10, 2009
  16. Jul 07, 2009
  17. Jul 05, 2009
  18. Jul 04, 2009
  19. Jun 27, 2009
  20. Jun 17, 2009
  21. Jun 16, 2009
  22. Jun 12, 2009
  23. Jun 11, 2009
  24. May 17, 2009
  25. May 09, 2009
  26. May 06, 2009
  27. May 05, 2009
  28. May 04, 2009
    • codeimp's avatar
      - Fixed some visual mode editing bugs · b5491b4b
      codeimp authored
      - Fixed highlight and selection in visual mode when shader model 2.0 is not available
      - Added option to turn off glow animation of highlight and selection in visual mode
      b5491b4b
  29. May 03, 2009
  30. May 02, 2009
  31. May 01, 2009
  32. Apr 27, 2009
  33. Apr 26, 2009
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