- Feb 08, 2022
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biwa authored
Visual Mode: fixed a problem where offsetting the middle texture of double sided lines would not work under certain circumstances. Fixes #702
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- Feb 07, 2022
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biwa authored
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- Feb 06, 2022
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biwa authored
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volte authored
* Extended rendering options for drawing vertices * Fixed vertex scale slider behaviour * Force plot highlighted vertex in DragSectorsMode * Moved ShouldRenderVertices property into the properties region * made config file variable lower case to be in line with other config file variables
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- Feb 05, 2022
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biwa authored
Visual Mode: added actions to lower and raise map elements by the current grid size (no defaults bound). Resolves #699
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- Feb 04, 2022
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biwa authored
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- Feb 03, 2022
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biwa authored
Snap selection to grid: fixed a problem that could cause a crash if geometry got removed by snapping it to the grid
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- Feb 02, 2022
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biwa authored
Visual Mode: fixed a problem that resulted in incorrect texture offsets when moving a texture by grid size, and the grid was a multiple of the texture size
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- Jan 31, 2022
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volte authored
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- Jan 29, 2022
- Jan 27, 2022
- Jan 25, 2022
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biwa authored
UDBScript: fixed a bug where changing a thing's or linedef's arguments did not recorded for the undo system
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- Jan 23, 2022
- Jan 22, 2022
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biwa authored
Fixed a problem where polyobject numbers where not sorted correctly in the editing dialogs. Fixes #690
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- Jan 19, 2022
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volte authored
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- Jan 16, 2022
- Jan 08, 2022
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volte authored
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- Jan 07, 2022
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biwa authored
Visual Mode: added toggleable option to select all adjacent visual vertex slope handle when selecting a visual slope vertex handle. The action is called "Toggle Adjacent Visual Vertex Slope Selection"
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biwa authored
UDBScript: the progress bar in the running script dialog now stops its animation when no progress was set and the script finished.
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biwa authored
UDBScript: fixed a problem where the UDB.log() method crashed when a non-string object was passed to it
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biwa authored
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- Jan 06, 2022
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biwa authored
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
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- Jan 04, 2022
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volte authored
Added classic rendering mode to closer emulate software renderer visuals in visual mode
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- Jan 03, 2022
- Dec 28, 2021
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biwa authored
UDBScript: fixed a bug where Map.nearestLinedef, Map.nearestThing, Map.nearestVertex, and Map.nearestSidedef would not return valid objects when no nearest map element was found
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- Dec 27, 2021
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biwa authored
Fixed a crash with Mono that happened because of the placeholder text in the "additional parameters" text box in the testing drop down menu. Fixes #677
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- Dec 26, 2021
- Dec 25, 2021
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biwa authored
UDBScript: Exported the classes Linedef, Sector, Sidedef, Thing, and Vertex, so that they can be used with instanceof UDBScript: Map class: the getSidedefsFromSelectedLinedefs() method now correctly only returns the Sidedefs of selected Linedefs in visual mode (and not also the highlighted one) UDBScript: Map class: added a new getSidedefsFromSelectedOrHighlightedLinedefs() method as the equivalent to the other getSelectedOrHighlighted*() methods UDBScript: Sector class: added new floorSelected, ceilingSelected, floorHighlighted, and ceilingHighlighted properties. Those are mostly useful in visual mode, since they always return true when the Sector is selected or highlighted in the classic modes. The properties are read-only UDBScript: Sidedef class: added new upperSelected, middleSelected, lowerSelected, upperHighlighted, middleHighlighted, and lowerHighlighted properties. Those are mostly useful in visual mode, since they always return true when the parent Linedef is selected or highlighted in the classic modes. The properties are read-only UDBScript: added new example to apply textures for floor/ceiling and upper/middle/lower texture for selected map elements UDBScript: updated documentation
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- Dec 23, 2021
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biwa authored
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- Dec 17, 2021
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biwa authored
Improved associations between arbitrary UDMF fields (used by the Eternity Engine game configuration)
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- Dec 14, 2021
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biwa authored
Find and Replace Mode: fixed a problem where linedef activation flags could not be found or replaced. Fixes #667
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