- Dec 24, 2019
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
-Hoops are spawned in P_SpawnHoop -Item patterns are spawned in P_SpawnItemPattern -Ring-like items are spawned normally via P_SpawnMapThing -Bonus time items are spawned via P_SpawnBonusTimeItem, which is a wrapper for P_SpawnMapThing
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- Dec 23, 2019
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MascaraSnake authored
Replaced functions for spawning premade rows of rings with a function for spawning a generic row of rings (groundwork for UDMF)
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MascaraSnake authored
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MascaraSnake authored
Turned nightsreplace into a macro so we have don't have to keep dragging it along as a function parameter
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MascaraSnake authored
Made a mapthing-independent version of P_GetMobjSpawnHeight so P_SpawnHoopsAndRings subfunctions can use it instead of duplicating code.
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
P_SpawnMapThing(): Separated the giant post-Lua hook switch-case statement into its own function, and separated some of the larger cases into their own function as well
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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James R. authored
Make both NiGHTS hoop types use the same spawning code. See merge request STJr/SRB2!560
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James R. authored
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- Dec 22, 2019
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MascaraSnake authored
Flats in walls See merge request STJr/SRB2!548
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MascaraSnake authored
Fix super theme ending early if invincibility expired See merge request STJr/SRB2!559
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MascaraSnake authored
Fix pflags not being properly reset when entering dust devil from top See merge request STJr/SRB2!556
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MascaraSnake authored
(UDMF prereq.) Map data lump interface See merge request STJr/SRB2!535
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MascaraSnake authored
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MascaraSnake authored
# Conflicts: # src/p_setup.c
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MascaraSnake authored
# Conflicts: # src/p_mobj.c
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MascaraSnake authored
As a result, the old generic hoops now use 24 sprites instead of 32.
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- Dec 21, 2019
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SteelT authored
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- Dec 20, 2019
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James R. authored
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James R. authored
Better Deadzones See merge request STJr/SRB2!541
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James R. authored
Choose a random port as a client See merge request STJr/SRB2!554
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James R. authored
Don't uncurl from spin if Elemental Stomp is used See merge request STJr/SRB2!555
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- Dec 19, 2019
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Alam Ed Arias authored
This reverts commit 2a9a2c0f.
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Alam Ed Arias authored
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lachwright authored
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SteelT authored
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- Dec 18, 2019
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James R. authored
If you ever need to, you can change the client port number.
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