- Sep 11, 2020
- Sep 09, 2020
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James R. authored
Previously sounds with an origin would always start at max volume. This is because the distance calculation adjusts the volume, and that volume needs to be updated every tic as distance changes. Storing the original volume works.
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- Sep 03, 2020
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- Sep 02, 2020
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Sal authored
- Far more inclined to give you Orbinaut, Jawz, Invincibility, and Grow. Far less inclined to give you Bananas or Sneakers. - Item odds no longer scale with bumper count differences.
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- Sep 01, 2020
- Aug 31, 2020
- Aug 30, 2020
- Aug 29, 2020
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James R. authored
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- Aug 28, 2020
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Sal authored
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- Aug 27, 2020
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Sal authored
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Sal authored
Attach initial join discord info to servercfg, so that we don't have a pause from needing to also send XD_DISCORD XD_DISCORD is now reserved for when the options are changed mid-game
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Sal authored
- Call DRPC_Init at the end of D_SRB2Main instead of in the middle - Call Discord_RunCallbacks in D_SRB2Loop instead of G_Ticker - Fix errorcount nums in I_Error, an old leftover from when Discord_Shutdown was not handled by I_AddExitFunction
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James R. authored
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James R. authored
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SteelT authored
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