- Mar 15, 2021
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Lach authored
Fix for #422 Closes #422 See merge request STJr/SRB2!1425
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- Mar 13, 2021
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Hannu Hanhi authored
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- Mar 09, 2021
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Lach authored
Remove misplaced SetShader call in CompileShaders (Fixes #402) Closes #402 See merge request STJr/SRB2!1423
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Lach authored
Use double precision in R_StoreWallRange sloped seg culling calculations (Fixes #434) Closes #434 See merge request STJr/SRB2!1424
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- Mar 07, 2021
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LJ Sonic authored
Print a backtrace when SRB2 crashes in a Unix-like environment. See merge request STJr/SRB2!1288
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- Mar 06, 2021
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Hannu Hanhi authored
Fixes culling issues in CEZ2 skybox
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Hannu Hanhi authored
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- Mar 01, 2021
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Lach authored
Check if GME_VERSION is defined. See merge request STJr/SRB2!1372
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Lach authored
Fix CA_BOUNCE height when flipped (Fixes #428) Closes #428 See merge request STJr/SRB2!1373
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SteelT authored
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Lach authored
Disable pausing during score screens in marathon mode See merge request STJr/SRB2!1416
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Lach authored
Fix translation colormap cache rebuilding using the old translation enumerations (fixes #443, #449, #459) Closes #443, #449, and #459 See merge request STJr/SRB2!1421
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Lach authored
Fix thing scale mismatch in R_DrawVisSprite. (Fixes #458) Closes #458 See merge request STJr/SRB2!1420
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Lach authored
Revert "Merge branch 'player-speed' into 'next'" Closes #466 and #471 See merge request STJr/SRB2!1418
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James R. authored
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James R. authored
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- Feb 28, 2021
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Lactozilla authored
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Lactozilla authored
This was causing a buffer underwrite too. Lovely.
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Lactozilla authored
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sphere authored
Fix "implicit declaration of function 'DEH_TableCheck'" warning See merge request STJr/SRB2!1419
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Golden authored
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Golden authored
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Golden authored
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Golden authored
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- Feb 27, 2021
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Lactozilla authored
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Lach authored
This reverts merge request !1309
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- Feb 26, 2021
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LJ Sonic authored
Make DEBUGMODE=1 builds (finally) compile, run and work in netgames See merge request STJr/SRB2!1405
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Riku Salminen authored
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- Feb 25, 2021
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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- Feb 18, 2021
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James R. authored
This makes it print nothing to stdout. Also fixed some irregularities.
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James R. authored
This removes Makefile.depends. Instead, '.d' files are included from the 'dep' directory. This speeds up building because dependencies for every file don't need to be regenerated if only one changes. As a bonus, dependencies also won't be generated if only clean type targets are going to be run. Also added a 'distclean' target, which cleans both objects and dependency files.
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James R. authored
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- Feb 16, 2021
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LJ Sonic authored
A few minor tweaks before 2.2.9 See merge request STJr/SRB2!1403