- Aug 01, 2023
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Monster Iestyn authored
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Monster Iestyn authored
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Sal authored
Ring Racers CMake + Debug build improvements See merge request STJr/SRB2!2075
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Sal authored
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Sal authored
Fix minor off-by-one error in faketic calculation See merge request STJr/SRB2!2077
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Sal authored
Fix wrong SSF_* values in Lua due to missing entries See merge request STJr/SRB2!2080
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Sal authored
Fix #1064 Closes #1064 See merge request STJr/SRB2!2081
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- Jul 31, 2023
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Monster Iestyn authored
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Hanicef authored
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sphere authored
Reallocate wadfiles when adding folders Closes #1067 See merge request STJr/SRB2!2078
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Monster Iestyn authored
(this doesn't fix !1064 yet, this just makes the code a bit tidier)
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Monster Iestyn authored
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sphere authored
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- Jul 30, 2023
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LJ Sonic authored
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Sal authored
Make HWR_AllowModel check for SPR2_SIGN instead of S_PLAY_SIGN Closes #1066 See merge request STJr/SRB2!2076
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MIDIMan authored
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- Jul 28, 2023
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Sal authored
Kill ASM Closes #1063 See merge request STJr/SRB2!2074
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katsy authored
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Sal authored
Remove FixedMul and FixedDiv2 asm implementations See merge request STJr/SRB2!1632
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katsy authored
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katsy authored
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- Jul 26, 2023
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Nev3r authored
cmake: Fix build errors related to test suite See merge request STJr/SRB2!2070
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SteelT authored
This combined with the previous commit fixes building the test suite
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Sal authored
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Sal authored
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Sal authored
New M_Random implementation See merge request STJr/SRB2!1780
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Sal authored
Remove P_RandomFixed call when players are moving See merge request STJr/SRB2!2057
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Sal authored
Fix A_ConnectToGround's Handling of Scaled Mobjs Closes #1038 See merge request STJr/SRB2!2029
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Sal authored
Warn in console instead of hard erroring when attempting to modify a vanilla skincolor (resolves #1046) Closes #1046 See merge request STJr/SRB2!2058
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Warn in console instead of hard erroring when attempting to modify a vanilla skincolor (resolves #1046)
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Sal authored
Fix use-after-free when calling v.drawString in Lua See merge request STJr/SRB2!2005
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Sal authored
Fix softlocking as Sonic & Tails when Player 2 has no name See merge request STJr/SRB2!2056
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Sal authored
Fix crash when P_ZMovement calls from Lua removes the object See merge request STJr/SRB2!2054
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Sal authored
Fix segfault when calling P_RemoveMobj from MobjCollide hook See merge request STJr/SRB2!2041
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Sal authored
Clean up and simplify zone memory allocation See merge request STJr/SRB2!2059
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