- Jun 07, 2018
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Sal authored
I refuse to give up the name "cv_invincibility" to another vanilla cvar that we will never use seriously.
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Sal authored
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Sal authored
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Sal authored
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Sal authored
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Sal authored
It keeps replacing actnum with zonttl, but ONLY if zonttl is set. Weird as heck, can't figure out why, commenting out for now.
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- Jun 06, 2018
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Sal authored
(also more item changes from last night that I just forgot to commit earlier)
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Sal authored
Now it just cripples your chances for good items, mwaha
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Sal authored
- Lightning cooldown reduced to 20 seconds - You can no longer mash to get an item quicker
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Sal authored
- 30 sec cooldown on all lightning types - Delay before Blue Lightning hits, based off of distance - Blue Lightning can swap targets if 1st place is passed - Blue Lightning can only be handed out if 2nd is far away enough from first
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- Jun 05, 2018
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Sal authored
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Sal authored
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Sal authored
- cmd->driftturn exists now, for figuring out how far you're turning. Added to prevent analog sticks from being able to get drift sparks faster. - Feather bounce strafing moved to use cmd->sidemove, which means it also supports analog now. - Braking now waits a few tics for you to be stopped for a few tics before it lets you go in reverse, as per Sev's request. - Removed a lot of unused/redundant/commented out control code, and reorganized some of the existing code.
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Sal authored
Splitscreen fix
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Sal authored
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Sal authored
For Cloud Cradle Zone, Act K
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Sal authored
Hopefully, this should prevent instances where shells/Oni get caught on walls.
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Sal authored
Some people like to lag up the whole server by enabling precip, so y'know what, just turn it off in netgames. Weather can just stay a Record Attack/splitscreen only feature now I guess
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Sal authored
Instead of adding to your speed, it relatively multiplies it if you're above your top speed. This is applied to ALL of Kart projectiles as well, not just shells. May we never run into our own shell that we threw on a boost pad ever again.
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- Jun 04, 2018
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Sal authored
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Sal authored
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Sal authored
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Sal authored
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Sal authored
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Sal authored
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Sal authored
They give equal chance on a lot of good shit, instead of the normal boring pool of items, mwahaha (also calls P_CheckRacers when someone spectates)
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Sal authored
Only 1st place finish sound is global, use signpost instead of starpost
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Sal authored
- mapgotboxes is synched - Karma bombs/items flash while spinning out - Karma bombs have a sound + explosion when hitting someone - Karma bombs can no longer attempt to attack a player that is flashing and have to WAIT... again - Fixed MT_GREENITEM's bounce sound, after breaking from last commit (WHY ARE YOU ABUSING MARIO MODE SOUNDS, STOP, AGHH)
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- Jun 03, 2018
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Sal authored
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Sal authored
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Sal authored
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Sal authored
Sonic 1, 2, 3D Blast, & CD, on top of the existing S3K and Chaotix.
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Monster Iestyn authored
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Monster Iestyn authored
Correct C FixedMul() off-by-one errors See merge request STJr/SRB2!245
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Monster Iestyn authored
F12 fix See merge request STJr/SRB2!250
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Monster Iestyn authored
Don't increment totalplaytime if a demo is playing. See merge request STJr/SRB2!241
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Monster Iestyn authored
OpenGL: Map Specific Palette Fix See merge request STJr/SRB2!247
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Monster Iestyn authored
OpenGL: Very large map rendering issue fixed See merge request STJr/SRB2!249
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Monster Iestyn authored
Fix console typo See merge request STJr/SRB2!246
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