- Jun 07, 2020
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SteelT authored
Fix outdated sky wall code in shader branch See merge request STJr/SRB2!906
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- Apr 30, 2020
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Hannu Hanhi authored
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Hannu Hanhi authored
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- Apr 27, 2020
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SteelT authored
Shader optimizations See merge request STJr/SRB2!893
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- Apr 25, 2020
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Hannu Hanhi authored
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Hannu Hanhi authored
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Hannu Hanhi authored
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Nev3r authored
Funny shaders master merge See merge request STJr/SRB2!892
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James R. authored
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- Apr 19, 2020
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- Apr 13, 2020
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James R. authored
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- Apr 10, 2020
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fickleheart authored
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fickleheart authored
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fickleheart authored
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- Apr 09, 2020
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- Apr 02, 2020
- Apr 01, 2020
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- Mar 30, 2020
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Monster Iestyn authored
use ATTRINLINE rather than inline to match some of the other functions in this file, though I'm told modern compilers ignore inlining info as they actually decide themselves now (though I could pretend we still support the older ones lol)
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Monster Iestyn authored
Turn the fixed-float convert macros into inline functions, like those in GZDoom. The old macros get to be just the same as calling these inline functions.
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- Mar 28, 2020
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LJ Sonic authored
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- Mar 26, 2020
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toaster authored
* Replace the texheight parameter provided directly to it with a previously existing (now renamed) global used for the same purpose, so that it can be used as an interchangeable function pointer with R_DrawMaskedColumn. * Using the above, optimise R_DrawVisSprite to call a function pointer in a tighter loop rather than check SC_VFLIP each time around. * SHORT macro can involve repeated operations; calculate once and put in memory for both RANGECHECK and papersprite. * Remove irrelevant range check (already covered by existing range check immediately above) from R_DrawFlippedMaskedColumn and R_DrawMaskedColumn. * "Warning: avoiding a crash in %s %d" is a terrible error message, and it chips away at the tightness of the loop just for something most people will never see printed. Replace with a PARANOIA I_Error in case someone actively wants to go hunting for its cause.
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- Mar 24, 2020
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sphere authored
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- Mar 23, 2020
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fickleheart authored
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- Mar 22, 2020
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fickleheart authored
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fickleheart authored
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fickleheart authored
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MascaraSnake authored
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MascaraSnake authored
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