Merge branch 'respawndelaygametyperule' into 'next'
Gametype ruleset changes See merge request !585
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- src/d_main.c 1 addition, 1 deletionsrc/d_main.c
- src/d_netcmd.c 2 additions, 2 deletionssrc/d_netcmd.c
- src/dehacked.c 14 additions, 11 deletionssrc/dehacked.c
- src/doomstat.h 29 additions, 26 deletionssrc/doomstat.h
- src/g_game.c 108 additions, 59 deletionssrc/g_game.c
- src/g_game.h 3 additions, 0 deletionssrc/g_game.h
- src/hu_stuff.c 2 additions, 2 deletionssrc/hu_stuff.c
- src/lua_baselib.c 27 additions, 0 deletionssrc/lua_baselib.c
- src/lua_hook.h 4 additions, 0 deletionssrc/lua_hook.h
- src/lua_hooklib.c 48 additions, 1 deletionsrc/lua_hooklib.c
- src/lua_script.c 1 addition, 3 deletionssrc/lua_script.c
- src/m_menu.c 1 addition, 1 deletionsrc/m_menu.c
- src/p_inter.c 8 additions, 6 deletionssrc/p_inter.c
- src/p_map.c 8 additions, 3 deletionssrc/p_map.c
- src/p_mobj.c 1 addition, 1 deletionsrc/p_mobj.c
- src/p_setup.c 6 additions, 12 deletionssrc/p_setup.c
- src/p_user.c 23 additions, 20 deletionssrc/p_user.c
- src/st_stuff.c 83 additions, 63 deletionssrc/st_stuff.c
- src/y_inter.c 2 additions, 2 deletionssrc/y_inter.c
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