- Apr 30, 2017
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toaster authored
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http://git.magicalgirl.moe/STJr/SRB2Internal.gittoaster authored
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into Deez_NewUserXperiences
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- Apr 29, 2017
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toaster authored
Add a little header to the colour cube menu so you see the state of ALL of the colours, not just the three that fit on screen at once. https://cdn.discordapp.com/attachments/293238104096112641/307998638246723597/srb20016.png
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toaster authored
* Completely hides instead of greying stuff out. * "Modifications" has been renamed to "Add-ons", since that's a more direct term.
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toaster authored
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toaster authored
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toaster authored
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toaster authored
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toaster authored
Reset captions where appropriate (including in S_StopSounds(), as it should have been doing all along).
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toaster authored
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toaster authored
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toaster authored
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toaster authored
There are now captions for specific types of music! (Currently signified with an M, but I'll change that in a bit...) A whole lotta things needed to be modified for this, though. * Serious refactor of - and internal exposure of - what has become S_StartCaption(). * Renaming of a few existing captions. * The prevention of access to - or writing over - sfx_None's stuff in SOC or Lua. * The new Lua wrapper function S_StartMusicCaption(string, tics, optional player), which essentially allows custom music captions to be created. (This is best used for stuff like final lap music in SRB2 Kart or bonus time in a thokker-like game, not a comprehensive Now Playing expy. That'd be a different kettle of fish.) Also, updated all the lock-on stuff to use P_IsLocalPlayer instead of rolling my own.
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toaster authored
* be more efficient * fade away early if they stop playing * make their current max stick-around time longer * make the fade time/etc easier to modify
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- Apr 28, 2017
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toaster authored
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toaster authored
Made updating the captions a part of S_UpdateSound(), not SCR_ClosedCaptions() (which really should have been render-only all along).
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toaster authored
A less memetic message: On permission of Mystic, rejiggered a few things such that Race uses cv_competitionboxes, allowing the menu to be nicer. Also: * disabled the doomednum for ? boxes * made A_MixUp play sfx_lose if you're in a gametype that can't use it * Removed the all-teleporters option from cv_competitionboxes. It could just be done by tweaking the random monitor toggles, anyways.
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- Apr 26, 2017
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
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- Apr 25, 2017
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toaster authored
Per Inu's request, semi-broken (both game mechanically and engineering wise) directional information has been removed from the Captions. It's now "in-level" (dot) and "sourceless" (no dot) only.
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Monster Iestyn authored
Addfile directories fix This is a fix for this bug: https://mb.srb2.org/showthread.php?t=42279 See merge request !166
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Monster Iestyn authored
Falling rocks fix This fixes the rock spawners' rocks not being removed if they rolled down to the ground from a slope rather than bouncing (see https://mb.srb2.org/showthread.php?t=41963) See merge request !162
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- Apr 24, 2017
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toaster authored
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Monster Iestyn authored
DrawFill made not stupid made it more consistent with other drawing functions; doesn't draw off of the sides, and doesn't ignore snapping or widths for reasons that don't make sense (for instance: the green bar in MI's test script showed *above* the blue one in non-green resolutions in 2.1.17) See merge request !173
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Monster Iestyn authored
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http://git.magicalgirl.moe/STJr/SRB2Internal.gittoaster authored
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into Deez_NewUserXperiences
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toaster authored
- Apr 23, 2017
- Apr 22, 2017
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toaster authored
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toaster authored
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toaster authored
Ended up being stressed and not getting any real work done, so figured I'd finish up the checklist system.
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toaster authored
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toaster authored
The start of an unlockable checklist revamp. Require more UC_ constant acknowledgement and the ability to scroll, but I can't work on this for a while so.
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- Apr 21, 2017