- Sep 28, 2023
- Sep 23, 2023
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sphere authored
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- Sep 20, 2023
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- Sep 19, 2023
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Zwip-Zwap Zapony authored
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Lactozilla authored
Fix minor spelling mistake See merge request !2154
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- Sep 18, 2023
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Lactozilla authored
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LJ Sonic authored
Re-delete netcode See merge request STJr/SRB2!2083
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- Sep 15, 2023
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LJ Sonic authored
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- Sep 14, 2023
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Hanicef authored
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- Sep 13, 2023
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- Sep 12, 2023
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Alam Ed Arias authored
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Alam Ed Arias authored
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Lactozilla authored
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Lactozilla authored
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LJ Sonic authored
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- Sep 09, 2023
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Logan Aerl Arias authored
CircleCi: update buildbot See merge request !2144
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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MIDIMan authored
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- Sep 08, 2023
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sphere authored
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sphere authored
Disable renderhitbox in multiplayer altogether See merge request STJr/SRB2!2142
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katsy authored
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sphere authored
Fix floorsprite rendering with 1x1 images Closes #1052 See merge request STJr/SRB2!2141
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Lactozilla authored
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Lactozilla authored
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sphere authored
Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox (Fixes #1103) Closes #1103 See merge request STJr/SRB2!2140
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sphere authored
Expose skin.supername to Lua See merge request STJr/SRB2!2138
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sphere authored
Optimize sprite rendering by ignoring completely occluded sprites See merge request STJr/SRB2!2131
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sphere authored
Interpolate Hitboxes when Scaling Mobjs See merge request STJr/SRB2!2124
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SteelT authored
The CV_NETVAR flag being used for cvars not registered in a dedicated server context will completely mess with the internal netid to cvar linkage. And I'm not really keen on registering a cvar purely for rendering on dedicated servers, so let's just prevent renderhitbox from being changed in netgames entirely.
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- Sep 06, 2023
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Zwip-Zwap Zapony authored
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Krabs authored
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