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  1. Jun 17, 2016
  2. Jun 13, 2016
  3. Jun 12, 2016
  4. Jun 09, 2016
    • Monster Iestyn's avatar
      Hack to fix midtextures for polyobjects being mucked up · a04fcce3
      Monster Iestyn authored
      "frontsector" in this part of the code isn't actually the polyobject's sector for back-side polyobject segs, it's the in-level sector the polyobject as a whole is being rendered in it turns out.
      a04fcce3
    • Monster Iestyn's avatar
      Fix single side line midtexture skewing · 20c2d84c
      Monster Iestyn authored
      Red apparently left in code for single-sided linedefs to NOT skew their midtextures ...but it doesn't work because it doesn't stop the skewing code from running instead, regardless of whether Effect 1 is on or not. If it's decided single-sided line midtextures shouldn't do this though, the non-skew code could just as well be thrown out lol (or something else I guess?)
      20c2d84c
  5. Jun 08, 2016
  6. Jun 04, 2016
  7. Jun 01, 2016
  8. May 31, 2016
  9. May 30, 2016
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