- Aug 18, 2018
- Aug 15, 2018
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Marco Z authored
# Conflicts: # src/lua_hook.h # src/lua_hooklib.c # src/p_user.c
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Marco Z authored
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Marco Z authored
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Marco Z authored
# Conflicts: # src/lua_baselib.c
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Marco Z authored
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Marco Z authored
# Conflicts: # src/lua_baselib.c
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Marco Z authored
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Marco Z authored
# Conflicts: # src/lua_baselib.c
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Marco Z authored
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Marco Z authored
Lua: Added player_t input to S_DigitalPlaying, S_MidiPlaying, S_MusicPlaying, S_MusicPaused, S_MusicName
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Marco Z authored
# Conflicts: # src/lua_baselib.c
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Marco Z authored
# Conflicts: # src/sdl12/mixer_sound.c
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Marco Z authored
# Conflicts: # src/sdl12/mixer_sound.c
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Marco Z authored
I don't think there's a reason for copying to a new var.
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Marco Z authored
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Marco Z authored
# Conflicts: # src/lua_baselib.c # src/nds/i_sound.c # src/sdl12/mixer_sound.c # src/sdl12/sdl_sound.c # src/win32ce/win_snd.c
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Marco Z authored
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Marco Z authored
# Conflicts: # src/lua_hook.h
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Marco Z authored
# Conflicts: # src/lua_hook.h # src/lua_hooklib.c
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Marco Z authored
# Conflicts: # src/sdl12/mixer_sound.c
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Marco Z authored
# Conflicts: # src/sdl12/mixer_sound.c
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Marco Z authored
# Conflicts: # src/lua_baselib.c
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Marco Z authored
# Conflicts: # src/nds/i_sound.c # src/sdl12/sdl_sound.c # src/win32ce/win_snd.c
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Marco Z authored
# Conflicts: # src/sdl12/mixer_sound.c
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Marco Z authored
# Conflicts: # src/sdl12/mixer_sound.c
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Marco Z authored
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Marco Z authored
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Marco Z authored
# Conflicts: # src/sdl12/mixer_sound.c
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Marco Z authored
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