- Dec 05, 2019
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MascaraSnake authored
NiGHTS Attack left-right level selection See merge request STJr/SRB2Internal!608
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MascaraSnake authored
Fix V_WordWrap and the new additional text colour codes. See merge request STJr/SRB2Internal!612
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MascaraSnake authored
Tails Bubble Fix See merge request STJr/SRB2Internal!606
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MascaraSnake authored
Another potential papersprite crash fix Closes #456 See merge request STJr/SRB2Internal!605
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Alam Ed Arias authored
Msvc fixes See merge request STJr/SRB2Internal!610
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Alam Ed Arias authored
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toaster authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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toaster authored
Allow the NiGHTS Attack menu to have the levels selectable left-and-right-wise, just like Record Attack.
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toaster authored
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- Dec 04, 2019
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MascaraSnake authored
Minus One Frames See merge request STJr/SRB2Internal!593
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MascaraSnake authored
Fix FreeMipmapColormap yet again See merge request STJr/SRB2Internal!597
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MascaraSnake authored
Time Over rings (resolves #446). Closes #446 See merge request STJr/SRB2Internal!596
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MascaraSnake authored
Fix slope launch with NULL player causing SIGSEGV. See merge request STJr/SRB2Internal!595
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MascaraSnake authored
Fix tokens not spawning in ultimate mode See merge request STJr/SRB2Internal!594
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MascaraSnake authored
Credits update See merge request STJr/SRB2Internal!484
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MascaraSnake authored
NO_PNG_LUMPS compile fix See merge request STJr/SRB2Internal!598
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MascaraSnake authored
sfx_spsmsh (hhz spikeball) is now singular Closes #451 See merge request STJr/SRB2Internal!599
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toaster authored
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Lactozilla authored
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Lactozilla authored
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Alam Ed Arias authored
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Lactozilla authored
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Lactozilla authored
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toaster authored
Make rings 0 in competition winner selection if you gamed or timed over, and use the MAXSCORE macro instead of a hardcoded value.
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Alam Ed Arias authored
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Alam Ed Arias authored
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toaster authored
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SteelT authored
Temporary fix for the fade timeout See merge request STJr/SRB2Internal!592
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- Dec 03, 2019
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toaster authored
Spawn tokens in ultimate mode now they no longer give you rings on successful special stage completion.
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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toaster authored
Semi-hacky fix to R_AddSpriteDefs printing `Added -1 frames in 0 sprites`: if the start marker is equal to or beyond the end marker, none of r_things' `for (l = startlump; l < endlump; l++)` loops will run, so just assume no sprites. Simply put, `W_CheckNumForFolderStartPK3` and its `End` equivalent will never return INT16_MAX for nonexistence, and I don't want to break any assumptions elsewhere by modifying those functions directly, so this is the simplest possible fix.
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