- Nov 15, 2020
- Nov 14, 2020
- Nov 13, 2020
- Nov 09, 2020
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Golden authored
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Lactozilla authored
- Nov 08, 2020
- Nov 07, 2020
- Nov 06, 2020
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- Nov 04, 2020
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Golden authored
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- Nov 02, 2020
- Oct 31, 2020
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SteelT authored
Fix disabling step up/down not working See merge request !1219
Fix stupid divide-by-zero error when leaving servers See merge request !1240
Let the server or an admin toggle clients' custom shaders See merge request !1181
Fix hyperwalls See merge request !1232
Whitelist missing graphics See merge request !1189
Compare PNG palettes with the game's palette, instead of assuming they are the same See merge request !1185
The lump is not needed for P_WriteThings See merge request !1231
EMERGENCY: By default use the old gif_dynamicdelay v1 behavior, but keep v2 as an option. See merge request !1236
Improve support for metatables in netgames See merge request !1224
Resend gamestate when resynching See merge request !829
Remove 3 wasteful bytes of guaranteed blank memory from some place where it's not gonna matter that much
Give the GIF recorder some memory so frame delays are a little more accurate See merge request !1198
Expose gamestate to Lua See merge request !1229
Cmake: fullscreen fix See merge request !1226
Fix compiling using cmake if internal libs is used See merge request !1225
Fix some copyright statements in new files See merge request !1223
UDMF Seg length crash fix See merge request !1221
Fix objectplace -silent See merge request !1214
Ghost mobj matches rollangle (Closes #362) Closes #362 See merge request !1211
Dash state for Tails overlay (Closes #325) Closes #325 See merge request !1210
Use SSE3 in 32-bit x86 binaries See merge request !1213
Draw save files from outwards in See merge request !1228