- Sep 03, 2021
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James R. authored
- Sep 02, 2021
- Sep 01, 2021
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James R. authored
An IPv4 socket is still made. The '-ipv6' parameter is replaced with '-noipv6', self explanatory.
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James R. authored
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James R. authored
This fixes keepbody and the connect command (also '-connect' parameter). connect ::1 connect [::1]:5029
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James R. authored
setsockopt level for v6 options is IPPROTO_IPV6.
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James R. authored
- SOCK_cmpaddr returned inverted truth for IPv6 addresses. This would prevent making a connection. - Account for IPv6 address resolution. (bug: 5a627482)
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- Aug 31, 2021
- Aug 25, 2021
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Claire Ellis authored
Multiplayer Bot Features (aka AddPlayer) See merge request !1383
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- Aug 17, 2021
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- Aug 14, 2021
- Aug 07, 2021
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SMS Alfredo authored
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- Aug 02, 2021
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Lach authored
Fix for #551 See merge request STJr/SRB2!1590
- Jul 31, 2021
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Monster Iestyn authored
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Monster Iestyn authored
P_ZMovement: add a P_MobjWasRemoved check after P_CheckPosition, so we can bail out if the mobj was removed (by Lua most likely)
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- Jul 16, 2021
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Monster Iestyn authored
Lua userdata invalidate fix See merge request !1584
- Jul 15, 2021
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Claire Ellis authored
Addplayer 2021 7 15 See merge request !1585
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Claire Ellis authored
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Claire Ellis authored
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Claire Ellis authored
This was done by storing flag-for-removal status as a boolean inside the player struct. Bot players are instead removed at the start of G_Ticker, rather than being removed immediately by G_RemovePlayer.
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Claire Ellis authored
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Claire Ellis authored
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- Jul 13, 2021
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Nev3r authored
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Nev3r authored
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Nev3r authored
Bugfix - Fix sporadically occurring incorrect userdata types in Lua, caused by previously loaded userdata which didn't get invalidated in previous sessions. Invalidate userdata for line and mapthing args. Invalidate userdata for slopes and their normal, origin and direction vectors.
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Claire Ellis authored
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- Jul 12, 2021
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