- May 29, 2021
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Nev3r authored
NPO2 slope span optimization See merge request STJr/SRB2!1216
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SteelT authored
Save skin names in save files instead of skin numbers See merge request STJr/SRB2!1503
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SteelT authored
[SUGOI] Remove skin->availability, add SECRET_SKIN See merge request STJr/SRB2!1474
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- May 27, 2021
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- May 20, 2021
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SteelT authored
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SteelT authored
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https://github.com/rjpfonseca/SRB2SteelT authored
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- May 19, 2021
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sphere authored
tRNS chunk fix See merge request STJr/SRB2!1393
- May 17, 2021
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Lactozilla authored
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- May 16, 2021
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Lactozilla authored
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- May 12, 2021
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SteelT authored
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- May 10, 2021
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- May 09, 2021
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RJPFonseca authored
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- May 08, 2021
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James R. authored
Some of these integers exceed the precision of float. In that case the number is rounded. The rounding shouldn't matter too much anyway, so just shut the compiler up.
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James R. authored
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Sal authored
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Sal authored
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Sal authored
Add some comments, write an empty string instead of a boolean determining if the bot skin exists or not. I was a little scared of doing this at first, but after a bit of thought & some testing that it'll be fine.
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- May 07, 2021
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Sal authored
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Sal authored
Allows you to save a game as any character, and you don't have to load the files in a specific order to access the save file.
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Monster Iestyn authored
Fix a series of buffer overflows in SOC (primarily Character section) loading See merge request !1457
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Monster Iestyn authored
arccosine Lua exposure See merge request !1455
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Monster Iestyn authored
[SUGOI] Allow setting sound captions in SOC See merge request !1469
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Monster Iestyn authored
Monster cleaning up again See merge request !1433
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Monster Iestyn authored
Load netgame error fixes See merge request !1482
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Monster Iestyn authored
Polyobject over 3D floor fix for software renderer See merge request !1488
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