- Oct 15, 2019
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SteelT authored
Better than not updating it at all and having a inconsistency between versions reported from the header and internal lib version.
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- Oct 14, 2019
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MascaraSnake authored
Make shatter blocks solid to non-players See merge request STJr/SRB2Internal!379
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MascaraSnake authored
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MascaraSnake authored
Add ZB config to the repo See merge request STJr/SRB2Internal!381
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MascaraSnake authored
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MascaraSnake authored
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- Oct 13, 2019
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MascaraSnake authored
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MascaraSnake authored
Fix reverse gravity cacti (and all other A_ConnectToGround stuffs) See merge request STJr/SRB2Internal!378
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toaster authored
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MascaraSnake authored
Fixed NiGHTS spawnpoint angle camera jump fuckups See merge request STJr/SRB2Internal!376
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MascaraSnake authored
Hide NiGHTS grade in singleplayer if ranking is below GRADE_A Closes #250 See merge request STJr/SRB2Internal!377
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toaster authored
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MascaraSnake authored
Make ACZ3 Boss damage while bouncing more lenient See merge request STJr/SRB2Internal!375
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MascaraSnake authored
Add scroll-wheel weapon changing to default controls Closes #248 See merge request STJr/SRB2Internal!374
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MascaraSnake authored
Fix bogus "requested skin not found!" print Closes #247 See merge request STJr/SRB2Internal!373
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MascaraSnake authored
Fix for A_ConnectToGround on gravflipped objects See merge request STJr/SRB2Internal!372
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MascaraSnake authored
Kart-port bugfixes (round 1) See merge request STJr/SRB2Internal!371
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toaster authored
Fix condition which was MEANT to allow attacking Fangboss from the side while bouncing, but instead made it extremely difficult to pull off.
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toaster authored
Also, since I'm less paranoid now - readd the skin number to its print.
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sphere authored
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toaster authored
On the recommendation of Sryder, revert everything relating to the `cpusleep` changes except for the new default value of 1.
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toaster authored
Mixed declaration + out-of-bounds GCC error fixes for OpenMPT fixes (can't believe I didn't catch the former earlier)
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toaster authored
* Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog * New minimum is 0, since -1 just did the exact same thing as 0 except slightly more optimized.
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toaster authored
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toaster authored
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toaster authored
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- Oct 12, 2019
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MascaraSnake authored
OpenGL sky dome See merge request STJr/SRB2Internal!350
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MascaraSnake authored
libopenmpt related changes See merge request STJr/SRB2Internal!351
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MascaraSnake authored
Reduce speed sneaker factor to 1.67x See merge request STJr/SRB2Internal!368
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MascaraSnake authored
Correct minor OGL regressions See merge request STJr/SRB2Internal!361
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MascaraSnake authored
Left and Right Arrow keys also select level in Record Attack See merge request STJr/SRB2Internal!363
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MascaraSnake authored
Amy tweaks See merge request STJr/SRB2Internal!366
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toaster authored
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MascaraSnake authored
RVZ hardcode Closes #178 See merge request STJr/SRB2Internal!357
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MascaraSnake authored
Amy for Frozen Hillside (full pitch in description) See merge request STJr/SRB2Internal!356
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MascaraSnake authored
Only apply NiGHTS draw distance to hoops See merge request STJr/SRB2Internal!370
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MascaraSnake authored
Increased THZ goop speed by 25% Closes #229 See merge request STJr/SRB2Internal!367
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