- Nov 14, 2019
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toaster authored
Disable menu input on the title screen for the first second (ie, before the flash), to guarantee people won't start the menu the very first tic after the fade and ruin the animation. (Console and gif/screenshot recording still works, for the impatient.)
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- Nov 13, 2019
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toaster authored
I'm a dumbass who makes extremely consequential typoes (and since the typo is no longer in effect, the supergold can be brightened some more) https://cdn.discordapp.com/attachments/244035368595357697/644316971738857483/srb20060.gif
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toaster authored
* Make the white flash a little easier on the eyes by putting the full-screen fade behind the title wing/ring, then drawing multiple overlaid colormapped versions of them on top of each other. * Darken the pre-flash screen.
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MascaraSnake authored
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MascaraSnake authored
Stop the clock! See merge request STJr/SRB2Internal!450
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MascaraSnake authored
MP Charsel menu fixes See merge request STJr/SRB2Internal!457
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MascaraSnake authored
Skin UsabLua See merge request STJr/SRB2Internal!458
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MascaraSnake authored
Radio Mode fixes See merge request STJr/SRB2Internal!459
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MascaraSnake authored
Update libs (revert revert revert buffalo buffalo buffalo) See merge request STJr/SRB2Internal!436
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MascaraSnake authored
New map command See merge request STJr/SRB2Internal!424
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toaster authored
Update SFX definition to credit VAdaPEGA specifically, given we've made most credits more specific now too.
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toaster authored
* Prevent (extremely unlikely) wraparound of patch frame calculation for the epynomous Radio (sigsegv prevention). * Use thinstring for Authors field on the screen.
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MascaraSnake authored
Radio mode See merge request STJr/SRB2Internal!443
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James R. authored
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James R. authored
(This means you don't need quoting.)
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James R. authored
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- Nov 12, 2019
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MascaraSnake authored
GFZ3's boss hangs when dodging See merge request STJr/SRB2Internal!403
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MascaraSnake authored
Azure Temple Zone hazards, round 2 See merge request STJr/SRB2Internal!437
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MascaraSnake authored
Metal battle, recording, and playback improvements Closes #283 and #215 See merge request STJr/SRB2Internal!431
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toaster authored
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MascaraSnake authored
Internal MD3 merge 2 good riddance glBegin See merge request STJr/SRB2Internal!362
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MascaraSnake authored
Texture flat optimization Closes #257 See merge request STJr/SRB2Internal!405
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MascaraSnake authored
Fix some jingle resuming behavior when also changing base level music See merge request STJr/SRB2Internal!415
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MascaraSnake authored
Render title map on connecting to server screen too (closes #166) Closes #166 See merge request STJr/SRB2Internal!416
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MascaraSnake authored
Properly fix bot showing up in NiGHTS stages (resolves #261 for real). Closes #261 See merge request STJr/SRB2Internal!417
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MascaraSnake authored
Dashmode polish Closes #266 See merge request STJr/SRB2Internal!418
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MascaraSnake authored
Knuckles changes: the fixes See merge request STJr/SRB2Internal!428
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- Nov 11, 2019
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Lactozilla authored
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MascaraSnake authored
THZ goop and Elemental (Resolve #260, I hope?) Closes #260 See merge request STJr/SRB2Internal!419
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MascaraSnake authored
Papersprite end signpost See merge request STJr/SRB2Internal!442
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MascaraSnake authored
I_Error if memory allocation size overflows See merge request STJr/SRB2Internal!426
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MascaraSnake authored
Custom gamedata parameter See merge request STJr/SRB2Internal!423
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MascaraSnake authored
RVZ1 lag reduction See merge request STJr/SRB2Internal!445
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MascaraSnake authored
Prevent infinite lives rollover to extremely negative numbers. See merge request STJr/SRB2Internal!446
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MascaraSnake authored
Fix pmomz (resolves #64!?) Closes #64 See merge request STJr/SRB2Internal!447
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MascaraSnake authored
Kill the new compiler errors (since GCC 9?) See merge request STJr/SRB2Internal!448
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MascaraSnake authored
So I don't know what a skin wad is... (closes #282) Closes #282 See merge request STJr/SRB2Internal!449
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MascaraSnake authored
Fix players being launched by slopes and pmomz when dying. See merge request STJr/SRB2Internal!452
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