Fix 3D floor side texture scrolling (resolves #1215)
R_RenderThickSideRange
was scrolling dc_texturemid
instead of sprtopscreen
. This used to work with R_Render2sidedMultiPatchColumn
, but that code path no longer exists.
If testing this with a scaled texture, use in combination with !2435 (merged).
Edited by Lactozilla
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changed milestone to %2.2.14
added Bug Regression Rendering Software renderer labels
changed title from Fix #1215 (closed) to Fix 3D floor side texture scrolling (resolves #1215 (closed))
mentioned in commit 21dd828b
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