Increase the length of the player input buffer
This simply changes the value of BACKUPTICS
from 32 to 96 (a little less than 3 seconds),
causing the game to buffer inputs for a longer time before freezing.
This should have three main advantages:
- Players with high latency are less likely to lag everyone else in the server.
- Players joining during a netgame will pause the game for less long (2 seconds less probably).
- Short game/internet freezes are less likely to affect everyone else in the server.
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mentioned in commit c43ca31d
mentioned in merge request !949 (closed)
mentioned in merge request !950 (merged)
mentioned in merge request !951 (merged)
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