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Updated date
More OpenGL fixes plus masked PNG conversion
!619
· created
Jan 01, 2020
by
Lactozilla
master
Bug
OpenGL renderer
Merged
3
updated
Jan 08, 2020
Dashmode tweaks
!646
· created
Jan 07, 2020
by
Lach
Merged
4
updated
Jan 08, 2020
Fix NPC Amy's love hearts crashing if they didn't have a set fuse
!641
· created
Jan 06, 2020
by
Tatsuru
Merged
2
2
updated
Jan 07, 2020
Add missing glseg checks (and remove a superfluous one)
!642
· created
Jan 06, 2020
by
MascaraSnake
Bug
UDMF
Merged
3
updated
Jan 06, 2020
Reorder map loading
!635
· created
Jan 04, 2020
by
MascaraSnake
Refactoring
UDMF
Merged
2
updated
Jan 06, 2020
Fix mouse being grabbed even when not used
!639
· created
Jan 05, 2020
by
LJ Sonic
master
Bruh moment
Bug
Merged
1
3
updated
Jan 05, 2020
Fix usage of V_GetColor
!638
· created
Jan 05, 2020
by
Lactozilla
master
Bug
Merged
2
updated
Jan 05, 2020
Use GCC 8.1 for AppVeyor 64-bit builds
!624
· created
Jan 03, 2020
by
James R.
master
Merged
1
updated
Jan 05, 2020
Add clipboard functionality to the Connect via IP textbox.
!597
· created
Dec 30, 2019
by
Golden
master
Merged
11
2
updated
Jan 05, 2020
Remove "z" from "vertex_t"
!636
· created
Jan 04, 2020
by
Nev3r
Refactoring
Merged
3
updated
Jan 05, 2020
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.
!634
· created
Jan 04, 2020
by
Nev3r
Bug
Merged
3
updated
Jan 04, 2020
Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it
!628
· created
Jan 03, 2020
by
MascaraSnake
Bug
Merged
4
updated
Jan 03, 2020
Fix major issue
!625
· created
Jan 03, 2020
by
LJ Sonic
master
Merged
9
2
updated
Jan 03, 2020
Remove Direct Draw from AppVeyor config
!622
· created
Jan 02, 2020
by
James R.
master
Ecosystem
Merged
1
updated
Jan 03, 2020
Do not save netgame-synced console variables
!623
· created
Jan 02, 2020
by
LJ Sonic
master
Bug
Merged
3
updated
Jan 03, 2020
Let the mouse move freely when a menu is open or game is paused
!617
· created
Jan 01, 2020
by
LJ Sonic
master
Bug
Enhancement
Merged
4
2
updated
Jan 02, 2020
Allow 6-letter character names to be drawn with the thick font
!618
· created
Jan 01, 2020
by
Lach
Merged
3
updated
Jan 02, 2020
Fix MP Special Stages crashing if a player is being carried when it ends
!615
· created
Dec 31, 2019
by
Tatsuru
Merged
3
updated
Jan 02, 2020
Add slots for unused sounds and remove unused sound slots
!603
· created
Dec 30, 2019
by
Lach
Merged
1
3
updated
Jan 02, 2020
Software clownery
!578
· created
Dec 26, 2019
by
Lactozilla
master
Enhancement
Refactoring
Software renderer
Merged
3
updated
Jan 01, 2020
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