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Created date
Make Ring Drain sectors play the depletion sound instead of the ring sound
!1315
· created
Dec 11, 2020
by
Zolton Auburn
Suggestion
Merged
1
4
updated
Dec 16, 2020
WIP: Elemental stomp changes
!1314
· created
Dec 11, 2020
by
pastel
Enhancement
Suggestion
Closed
11
updated
Mar 30, 2021
OpenGL texture cache refactor and cleanup
!1313
· created
Dec 11, 2020
by
Lactozilla
OpenGL renderer
Refactoring
Closed
updated
Jan 27, 2021
Player-Colored Elemental Fire for competitive gametypes
!1312
· created
Dec 11, 2020
by
Zolton Auburn
Feature
Suggestion
Merged
3
6
updated
Dec 16, 2020
Scale minimum dashmode thok speed on actionspd, not normalspeed
!1311
· created
Dec 11, 2020
by
pastel
2.2.10
Bug
Merged
3
5
updated
Jun 02, 2021
Fix intro crash
!1310
· created
Dec 11, 2020
by
Lactozilla
Bug
OpenGL renderer
Merged
1
5
updated
Dec 26, 2021
Make player->speed and other things use R_PointToDist2
!1309
· created
Dec 10, 2020
by
Zolton Auburn
Bug
Merged
8
4
updated
Apr 16, 2022
Add Zolton and Ors to the credits
!1308
· created
Dec 10, 2020
by
James R.
2.2.9
Merged
2
4
updated
Dec 12, 2020
Hooklib refactor
!1307
· created
Dec 10, 2020
by
James R.
2.2.10
Bug
Lua
Refactoring
Merged
3
3
updated
Dec 31, 2022
"dontvisit" setting for G_SetCustomExitVars (Closes #361)
!1306
· created
Dec 10, 2020
by
Zolton Auburn
Feature
Lua
Closed
4
2
updated
Feb 08, 2021
callHook for Lua
!1305
· created
Dec 10, 2020
by
Golden
Feature
Lua
Closed
9
2
updated
Feb 28, 2023
Fix double free occuring when unloading the intermission patches
!1304
· created
Dec 07, 2020
by
SteelT
2.2.9
Bug
Merged
2
updated
Dec 16, 2020
Final lap text for circuit
!1303
· created
Dec 07, 2020
by
Zolton Auburn
Merged
3
4
updated
Dec 16, 2020
Fix SPC looping on libgme versions >= 0.6.3
!1302
· created
Dec 07, 2020
by
SteelT
Bug
Enhancement
Merged
2
updated
Sep 06, 2023
Fix animated skincolors in OpenGL (resolves #187, #247, #301, #370)
!1301
· created
Dec 06, 2020
by
Lactozilla
Bug
OpenGL renderer
Merged
1
3
updated
Dec 16, 2020
Fix archived mobjs having no default blend mode and sprite scales
!1300
· created
Dec 06, 2020
by
Lactozilla
Bug
Netcode
Merged
2
1
updated
Dec 16, 2020
New force shield ability
!1299
· created
Dec 06, 2020
by
pastel
Feature
Suggestion
Closed
27
4
updated
Feb 28, 2023
WIP: Lua mutation operators!
!1298
· created
Dec 06, 2020
by
Golden
Feature
Lua
Closed
5
2
1
updated
Feb 28, 2023
Fix HWR_DrawCroppedPatch scaling a patch when cropping the top and left sides.
!1297
· created
Dec 06, 2020
by
Golden
Bug
OpenGL renderer
Merged
1
updated
Feb 21, 2021
Saloon door fixes (closes #394)
!1296
· created
Dec 06, 2020
by
Tatsuru
Bruh moment
Bug
Merged
2
3
updated
Dec 10, 2020
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