|
|
# Pre-release 2 (work in progress)
|
|
|
|
|
|
## Bugfixes
|
|
|
* Take ramp sectors into account for pushables (!1540)
|
|
|
* Fix player disappearing when drowning in painstate (!1667)
|
|
|
* Various multiplayer HUD fixes (!1670)
|
|
|
* Fix the player being teleported by moving spikes (!1672)
|
|
|
* Include pmomz for mobjs in net savestates and load if it exists (!1675)
|
|
|
* Don't award end-of-level bonuses to Tailsbot (!1676)
|
|
|
* Prevent Pyre Fly fire from warping up nearby ledges (!1681)
|
|
|
* Set a default botleader if we don't have one (!1683)
|
|
|
* Don't count bots in playersforexit (!1684)
|
|
|
* Fix enemy/boss/minecart behavior with death pits (!1688)
|
|
|
|
|
|
## Improvements
|
|
|
* Decreased mashing required to escape from a Pterabyte (!1380)
|
|
|
* Added Lua wrapper for arcsine (!1554)
|
|
|
* Optimized spike objects, making maps like DSZ2 and CEZ2 run better (!1669)
|
|
|
* Multitagging: Allow linedef type 96 to apply to tags set by linedef types 97-99 (!1633)
|
|
|
* Give the inverted flashpal a constant (!1685)
|
|
|
* Allow changing the master server address while hosting a netgame (!1687)
|
|
|
|
|
|
## Resource files
|
|
|
* `srb2.pk3`:
|
|
|
* Restored mistakenly removed patches (fixes #702)
|
|
|
* Fixed miscolored pixels in GFZ's cloud textures
|
|
|
* Updated Alpine Paradise's textures to not use outdated GFZ graphics as a base
|
|
|
* Updated NiGHTS mountain sky textures with a cleaner rip, and added a few extra variants
|
|
|
* Slightly updated help (F1) graphics
|
|
|
<br>
|
|
|
|
|
|
* `zones.pk3`:
|
|
|
* Techno Hill 2 (#695)
|
|
|
* Deep Sea 1 (fixed current issue from #503)
|
|
|
* Deep Sea 2 ([MB link](https://mb.srb2.org/threads/lighting-glitch-in-act-2-of-dsz.28753/))
|
|
|
* Arid Canyon 2 (#695)
|
|
|
* Red Volcano 1 (#692, #707)
|
|
|
* Egg Satellite ([MB link](https://mb.srb2.org/threads/deshrink-ray-in-egg-satellite-zone-doesnt-work-properly.28044/))
|
|
|
* Updated Haunted Heights' level select image ([MB link](https://mb.srb2.org/threads/haunted-heights-level-select-thumbnail-is-different-from-the-actual-level.27891/))
|
|
|
* Updated Alpine Paradise 1 and 2's level select images to reflect updated sky textures
|
|
|
<br>
|
|
|
|
|
|
# Pre-release 1
|
|
|
|
|
|
## New features
|
... | ... | |