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# Pre-release 2 (work in progress)
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# Pre-release 2
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## New features
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* Various enhancements to blending mode (additive, subtractive, etc.) usage (!1656)
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* Blending modes can now be used on midtextures and FOFs, and now also have dedicated `FF_` and `V_` flags.
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* In addition to blendmode-related `FF_` flags, `FF_FLOORSPRITE` and `FF_SEMIBRIGHT` are also added.
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* Added new scenery object for revamped tutorial (!1722)
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## Bugfixes
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* Take ramp sectors into account for pushables (!1540)
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... | ... | @@ -12,6 +13,7 @@ |
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* Fix the player being teleported by moving spikes (!1672)
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* Include pmomz for mobjs in net savestates and load if it exists (!1675)
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* Don't award end-of-level bonuses to Tailsbot (!1676)
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* Various fixes for bots (!1679)
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* Prevent Pyre Fly fire from warping up nearby ledges (!1681)
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* Set a default botleader if we don't have one (!1683)
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* Don't count bots in playersforexit (!1684)
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... | ... | @@ -28,6 +30,8 @@ |
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* Fix A_OldRingExplode not scaling or flipping (!1709)
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* Fix software splats breaking and crashing in skyboxes (!1711)
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* Fix software splats not being clipped by ceiling walls (!1712)
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* Various portal fixes (!1724)
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* Remove MT_NULL hacks, which should fix hooklib issues (!1729)
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## Improvements
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* Decreased mashing required to escape from a Pterabyte (!1380)
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