Update 2.2.11 authored by MascaraSnake's avatar MascaraSnake
## New features
* Uncapped (!1783)
* UDMF (!1714)
* To-do: Mention significant improvements
* To-do: Mention deprecated actions/effects
* UDMF maps are now fully functional (!1714). See [MascaraSnake's wiki page](http://wiki.srb2.org/wiki/User:MascaraSnake/UDMF) for documentation.
## Improvements
* Add carry type for fan objects & sectors (!1364, !1809)
......@@ -32,6 +30,7 @@
* Request 24-bit depth buffer from SDL, to prevent issues with 16-bit depth buffer (!1635)
* Fix slope planes not being able to render fog (!1637)
* Fix drop shadows on fake floor/ceiling (!1638)
* UDMF: Fix offset calculation for segs that represent linedef backsides (!1701)
* Make P_SpawnGhostMobj ghosts properly copy spritestuff2 variables (!1741)
* Show overall grade emblem requirement of a multi-mare NiGHTS stage in SP pause menu (!1762)
* Fix Minus & debris reverse gravity behavior (!1764)
......@@ -54,6 +53,7 @@
* Fix reading the value of stagefailed (!1819)
* Fix a crash when scrolling away from a save file with a negative lives count (!1822)
* Fix problems with liv_cvRegisterVar (!1823)
* UDMF: Fix equation slopes overflow (!1830)
* Add PO2 flat cases for sizes smaller than 32x32 (!1873)
* Fix suspicious Lance-a-Bot statues before solid for a while after becoming active (!1882)
* Fix Download Consent/Snake minigame not having controller support (!1883)
......@@ -63,7 +63,6 @@
* Lua: Fix HurtMsg hook no longer accepting a parameter for the inflictor object (!1903)
* Fix Tails bot's flight indicator flickering when exiting a level (!1918)
## Resource files
* `zones.pk3`:
* Greenflower 2 (https://github.com/STJr/SRB2/issues/498)
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