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# Code
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1046 - Bubble shield - stronger bounce, keep some horizontal momentum.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1010 - No more "Variables have the same netid" errors.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1031 - OpenGL `MF2_LINKDRAW` support. This means Tails' tails don't poke out of the shields anymore!
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1061 - 5 seconds are no longer added to the *current* run's time in the Live Event Backup category - Realtime.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1059, https://git.magicalgirl.moe/STJr/SRB2/merge_requests/884 - Added `P_RailThinker`, `P_XYMovement`, `P_RingXYMovement`, `P_SceneryXYMovement`, `P_ZMovement`, `P_RingZMovement`, `P_SceneryZMovement`, `P_PlayerZMovement` and `P_MovePlayer` to Lua.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1060 - Tweaked custom color support.
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* Added `R_GetSuperColorByName` to Lua.
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* Fixed an issue setting `accessible` with Lua.
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* Fixed a crash from setting `invcolor` to an invalid value.
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* `R_GetColorByName` will return `SKINCOLOR_NONE` instead of `SKINCOLOR_GREEN` if the color does not exist.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1065 - (Lua) `CONS_Printf` and `mo.valid` may now be used outside of levels.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1064 - (Lua) `freeslot` returns the number of the allocated mobj/state/sprite/etc.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1066 - Fixed a memory leak with custom skincolors, especially animated ones.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1076 - (Lua) Fixed `muspostbossname` sometimes returning garbage.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1078 - Built-in skincolors may now be changed.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1082 - Fixed a crash if you closed the game immediately after starting to record a replay.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1081 - Fixed Super Sonic having Metal Sonic's float.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1080 - Fixed some issues with fullbright on Super characters in NiGHTS stages.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1077 - Added the `netticbuffer` cvar. This stores some inputs in a buffer in case the network is slow, exchanging netcode induced lag for input delay.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1084 - Fixed fog FOFs sometimes being partially invisible with shaders enabled.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1085 - Fixed light level going out of range sometimes with shaders enabled.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1086 - Fixed polyobject plane distortion in OpenGL.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/693 - Added `G_FindMap` and `G_FindMapByNameOrCode` to Lua.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/939 - Added Music Preference to Sound Options, to prefer MIDI or digital music.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1019 - Remove wide version of the fallback intermission card. Now the normal one stretches to fit the screen.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1091 - Fixed Credits being unskippable from the Extras menu.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1089 - Fixed a rendering issue with huge sectors in OpenGL.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1094 - Fixed inconsistent flat alignment in OpenGL.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1099 - Fixed Metal Sonic's jet fume being visible in first-person.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1073 - (OpenGL) Model Lighting now works when shaders are enabled.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1093 - (Lua) The player argument for `COM_BufInsertText` is now optional, `consoleplayer` will be used if omitted.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1098 - Old Analog controls are functional again.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1092 - Word delete/backspace works in console. (Word movement worked before.)
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/982 - (Lua) `BT_SPIN` is now preferred over `BT_USE`.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1105 - Fixed pasting text sometimes crashing the game.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1115 - Added a menu option to show joiner's IP addresses.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/940 - Now using new Master Server technology, promising more uptime and smoother menus.
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* https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1132 - Added a new "Sonic Team Junior Presents" screen.
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# Resources
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* Added a new Black Eggman sprite render.
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* Minor changes in Green Flower Zone 3, Techno Hill Zone 2 and Arid Canyon Zone 1. |
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\ No newline at end of file |