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* (Lua) Fixed sector tags returning negative values. ([!1417](SRB2!1417))
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* Fixed a crash that could occur if an object using `A_Custom3DRotate` has no target. ([!1430](SRB2!1430))
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* Fixed an error when loading addons with custom savedata via the command line (notably, when testing from Zone Builder). ([!1427](SRB2!1427))
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* Fixed uppercase letters not sending through a dedicated server console. ([!1449](SRB2!1449))
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* (Lua) Fixed a crash that occured when a player with the `MT_METALJETFUME` followobject had their dashmode set higher than `DASHMODE_MAX`.
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# Optimizations
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* Optimized FOFs by not rendering anything obscured by the top or bottom. ([!1184](SRB2!1184))
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* Fixed floorsprites (splats) sometimes facing the wrong way or displaying jumbled. ([!1443](SRB2!1443))
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* Fixed spindash paths being accessible by Amy and Fang. ([!1432](SRB2!1432))
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* Fixed completely black window when entering a level when switching from OpenGL to Software. ([!1440](SRB2!1440))
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# Regressions fixed since 2.2.9 Prerelease 2
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* (Lua) Altered blendmodes to act more consistently with each other and translucency levels. ([!1446](SRB2!1446))
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* Fixed a crash that could occur if the renderer was switched from Software to OpenGL during score tally. ([!1448](SRB2!1448))
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* Fixed a crash that could occur when exiting a special stage on a dedicated server. ([!1451](SRB2!1451))
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* Fixed a crash that could occur due to garbage flag patches cached between Capture the Flag matches. ([!1453](SRB2!1453)) |