* Negative patch y-offsets should now work properly for multi-patch textures or single-patch textures with no holes.
* Negative patch y-offsets should now work properly for multi-patch textures or single-patch textures with no holes.
# Crumble FOF
# Crumble FOF
* linedef type 446: basic setup is same as the remote shatter one (436), except the FOF of course falls down rather than shatters. By default the FOF respawns
**No Climb*: the FOF *doesn't* respawn
**Block Enemies*: respawning ability is determined by the FOF's flags (if it has FF_NORETURN it doesn't return, if it doesn't it does return)
**Block Enemies + No Climb*: inverted version of above