- Feb 02, 2020
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James R. authored
Fix memory leak when caching rotsprite See merge request STJr/SRB2!745
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James R. authored
Make flying TNTs' explosions not so laggy the first time See merge request STJr/SRB2!746
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James R. authored
Reset pmomz after applying it to momz See merge request STJr/SRB2!747
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James R. authored
Remove flight cutoff property See merge request STJr/SRB2!748
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- Feb 01, 2020
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LJ Sonic authored
Fix splitscreen player being unable to move See merge request STJr/SRB2!749
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LJ Sonic authored
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lachwright authored
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lachwright authored
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lachwright authored
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- Jan 31, 2020
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James R. authored
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James R. authored
This is the where the extreme lag when TNT Barrels explode came from. Probably because the sprites are big and there's four of 'em! It shouldn't matter that these aren't rotated--they're pretty round.
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James R. authored
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James R. authored
Don't draw yourself in first person! See merge request STJr/SRB2!697
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James R. authored
Fix crash when using -skipintro and the renderer is set to OpenGL from config See merge request STJr/SRB2!714
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James R. authored
Fix damagetype for Cybrak flamethrower. See merge request STJr/SRB2!731
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James R. authored
Fix the minecart angle thing in netgames Closes #69 See merge request STJr/SRB2!732
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James R. authored
Fix title card not showing up at all if focus lost See merge request STJr/SRB2!736
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James R. authored
Fix M_DrawNightsAttackMountains integer overflow See merge request STJr/SRB2!737
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James R. authored
Fix F_StartContinue fading out incorrectly in OpenGL See merge request STJr/SRB2!738
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James R. authored
Fix memory leak while chat is on screen See merge request STJr/SRB2!743
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SteelT authored
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- Jan 30, 2020
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lachwright authored
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- Jan 29, 2020
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SteelT authored
Fix missing "RINGSNUMTICS" in dehacked.c's HUD items See merge request STJr/SRB2!733
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- Jan 28, 2020
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LJ Sonic authored
Only call P_CheckSurvivors() in tag gametypes See merge request STJr/SRB2!740
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LJ Sonic authored
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- Jan 27, 2020
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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- Jan 26, 2020
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Monster Iestyn authored
# Conflicts: # src/g_game.c
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Zwip-Zwap Zapony authored
This fixes 16/20 of the HUD items in dehacked.c being off by one (Same case as the MFE_ flags thing) Also fixes dehacked.c mentioning "LAPS", which doesn't exist
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fickleheart authored
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James R. authored
Put the (pull request repo owner) branch and commit in Appveyor EXE names See merge request STJr/SRB2!725
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- Jan 25, 2020
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lachwright authored
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lachwright authored
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toaster authored
Make the DMG actually *applied*. Consequence: flame will continue flying through player instead of dying in midair and dropping a flame, but this is actually desirable given the current behaviour looks kind of shitty.
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toaster authored
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Nev3r authored
Credit Tatsuru See merge request STJr/SRB2!728
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LJ Sonic authored
Fix fire shield being removed under lava See merge request STJr/SRB2!729
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LJ Sonic authored
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