- Jul 09, 2019
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SteelT authored
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SteelT authored
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Monster Iestyn authored
PITY IN PINK and everything associated (formerly toast_fixes) See merge request STJr/SRB2Internal!232
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Monster Iestyn authored
Metal Sonic Boss fixes (again) See merge request STJr/SRB2Internal!245
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Monster Iestyn authored
Accidentially broke rain in the rainfixes branch (oh, the irony!) See merge request STJr/SRB2Internal!249
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MascaraSnake authored
Remove character flags Closes #27 See merge request STJr/SRB2Internal!246
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SteelT authored
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SteelT authored
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- Jul 08, 2019
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Monster Iestyn authored
Sound options menu fixes Closes #160 See merge request STJr/SRB2Internal!250
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Monster Iestyn authored
Hardcode CEZ brick debris See merge request STJr/SRB2Internal!247
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MascaraSnake authored
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MascaraSnake authored
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Monster Iestyn authored
If you wanted the game to reset the item selected to the top option like before though, I left a line commented out that would do that for you. Unlike the old item = 0 way, it would automatically be corrected for headers and other spaces (thus kind of future-proofing this code)
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toaster authored
Merge branch 'toast_cleanup' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into toast_cleanup
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toaster authored
Realised I accidentially broke rain in the rainfixes branch (oh, the irony!), realised it needed a few additional P_RecalcPrecipInSector calls to properly work with the new arena, and increased its speed. If you must, I can cherrypick this into another branch - but it's required for this one, at least.
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- Jul 06, 2019
- Jul 03, 2019
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MascaraSnake authored
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- Jul 02, 2019
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MascaraSnake authored
This reverts merge request !239
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MascaraSnake authored
Metal Sonic Boss fixes See merge request STJr/SRB2Internal!239
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MascaraSnake authored
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MascaraSnake authored
Separate thinkers into different lists See merge request STJr/SRB2Internal!219
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MascaraSnake authored
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MascaraSnake authored
# Conflicts: # src/f_finale.c # src/p_enemy.c
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Jonas Sauer authored
# Conflicts: # src/f_finale.c # src/p_enemy.c
- Jun 30, 2019
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Monster Iestyn authored
correctly use P_UnsetThingPosition, P_SetThingPosition + P_DelSeclist around MF_NOBLOCKMAP addition in the TNT explosion code
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Monster Iestyn authored
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SteelT authored
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- Jun 29, 2019
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Monster Iestyn authored
# Conflicts: # src/g_game.c # src/p_setup.c # src/p_user.c # src/r_data.c
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MascaraSnake authored
Wood debris fix See merge request STJr/SRB2Internal!240
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- Jun 28, 2019
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Monster Iestyn authored
# Conflicts: # src/r_data.c
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SteelT authored
unfuck awayview See merge request STJr/SRB2!493
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MascaraSnake authored
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SteelT authored
Pk3 folders are not textures! See merge request STJr/SRB2!502
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SteelT authored
More Memory Shenanigans See merge request STJr/SRB2!501
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