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  1. Oct 27, 2022
  2. Oct 26, 2022
  3. Oct 18, 2022
  4. Oct 03, 2022
    • Ashnal's avatar
      Fixes an issue where mobjs with shadows would never get freed, · bd4150b9
      Ashnal authored
      due to their reference count getting reset after
      having their shadows spawned, resulting in a reference count of -1
      and the mobj never being freed, or a use-after-free during the shadow's thinker.
      Also adds some P_SetTargets to P_BlockThingsIterator to fix an inconsistency I noticed while investigating this.
      bd4150b9
  5. Sep 29, 2022
  6. Sep 10, 2022
  7. Sep 05, 2022
  8. Sep 03, 2022
  9. Sep 02, 2022
  10. Aug 29, 2022
  11. Aug 27, 2022
    • toaster's avatar
      233c5b1f
    • toaster's avatar
      Revert continuous hold attempt · bbfaa0e9
      toaster authored
      - Does not function with controllers that don't produce continuous joystick events on hold, as testing unfortunately made clear.
      - The entire thing would need to be rewritten to make up for that, and I don't have the time to invest that kind of energy into version 1.
      - An unreliable feature is worse than no feature at all.
      bbfaa0e9
  12. Aug 26, 2022
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