- Nov 06, 2020
- Sep 27, 2020
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James R. authored
(cherry picked from commit 359d8a2c254222d4e44934ec71d56b9511dd9379)
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- Mar 10, 2020
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Latapostrophe authored
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- Aug 04, 2019
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Latapostrophe authored
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- Apr 14, 2019
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James R. authored
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- Mar 09, 2019
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fickleheart authored
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- Feb 25, 2019
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James R. authored
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- Jan 27, 2019
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fickleheart authored
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- Jan 06, 2019
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SeventhSentinel authored
Had issues with skin values not changing from the menu, this seemed to fix it
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- Dec 20, 2018
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Marco Z authored
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- Dec 06, 2018
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Marco Z authored
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- Nov 25, 2018
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Marco Z authored
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- Sep 20, 2018
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Sal authored
(for anything code I did, anyway)
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- Sep 09, 2018
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Sal authored
We've poured so much effort into our own HUD that it doesn't make much sense to have the option to replace it with another game's at this point
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- Jan 16, 2018
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Sal authored
- Menus now have all of the Kart cvars - Removed any cvars that aren't useful for Kart from the menu (they still exist in the console, though) - Removed SP and NiGHTS Mode options from the main menu - "kartcc" is renamed "kartspeed", uses values 0-2 instead of multiples of 50, or the terms "Relaxed", "Standard", and "Turbo" - Many gametype options (game speed, frantic, mirror, & karma comeback) are now changed on map load instead of instantly - New cvar, "kartminimap", for disabling the minimap - The maxplayers cvar now actually matches up with our 16 player limit - Game now keeps track of matches played. Has a condition type associated with it, as well. - Game checks for unlocks and saves gamedata when finishing a match, even in MP - Removed most of the normal emblems, added a single emblem for Green Hills. Didn't know what to do with extra emblems and such so I just left them (FOR NOW c:<)
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- Feb 13, 2017
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ZTsukei authored
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- Aug 15, 2016
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ZTsukei authored
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- Jul 06, 2016
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ZTsukei authored
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- May 18, 2016
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Inuyasha authored
(no actual SLOC changes)
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- Apr 14, 2014
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Alam Ed Arias authored
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- Mar 15, 2014
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Alam Ed Arias authored
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