- Mar 31, 2024
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Sal authored
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Sal authored
Center Camera when joining from Spectator See merge request KartKrew/Kart-Public!339
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Sal authored
Prevent many Mobj related segfaults See merge request KartKrew/Kart-Public!345
- Mar 30, 2024
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Sal authored
Fix FOFs which use transferline flag and many linedefs randomly crashing See merge request KartKrew/Kart-Public!341
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NepDisk authored
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Alu Folie authored
no more if else and weird checks c:
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Alu Folie authored
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Sal authored
Fix overflow check overflowing in R_DrawRepeatMaskedColumn See merge request KartKrew/Kart-Public!346
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Sal authored
Fix OGL shearing visually breaking when looking 90 degrees up or down See merge request KartKrew/Kart-Public!344
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Sal authored
Run P_RunShadows also in preticker See merge request KartKrew/Kart-Public!340
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Sal authored
Do music fade callback on main thread See merge request KartKrew/Kart-Public!336
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Sal authored
Fix FreeMipmapColormap Crash See merge request KartKrew/Kart-Public!335
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Sal authored
Fix broken resynch text See merge request KartKrew/Kart-Public!338
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Alu Folie authored
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Sal authored
Fix Weather Z coordinate not being interpolated in OpenGL See merge request KartKrew/Kart-Public!343
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Sal authored
Fix ping command showing a random players ms ping instead of your ping See merge request KartKrew/Kart-Public!342
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- Mar 29, 2024
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Alu Folie authored
-Fix segfaults when damaging mobj with no painstate and when removing source from ShouldDamage -Fix segfault when removing mobjs while iterating thinglist -Fix dangling pointer in mapthing after removing mobj -Fix a segfault when the game cant spawn a MapThing in P_SpawnMapThing -If P_SetMobjState gets called with a player mobj use P_SetPlayerMobjState instead -Add a few P_MobjWasRemoved checks -Make mine explosions a little safer -Fix rare K_RepairOrbitChain crash (thx indev c:)
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Alu Folie authored
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Alu Folie authored
makes precip smooth like software
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Alu Folie authored
fixes renderer lock ups with transparent textures in software renderer
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Alu Folie authored
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Alu Folie authored
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Alu Folie authored
linenum could go out of bounds if you use more than 4 linedefs for such setup, hence making the game unable to retrieve textures and therefore crashing the games sometimes many thx to indev c:
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Alu Folie authored
so the game wont crash randomly at mapload sometimes
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Alu Folie authored
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Alu Folie authored
the camera never gets centered proper if you join from spectator
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Alu Folie authored
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Fixes music fades crashing the game sometimes Backport from SRB2 See: STJr/SRB2@0aa763df Credits to Lactozilla
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Alu Folie authored
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Backport from SRB2 See: STJr/SRB2@e9e0683d Credits go to Lactozilla
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Sal authored
Fix segmentation faults on 32-bit ARM devices running GNU/Linux See merge request KartKrew/Kart-Public!332
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Sal authored
Fix possible segfault for cvars registered from lua with flag CV_CALL See merge request KartKrew/Kart-Public!328
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Sal authored
Fix FreeBSD build errors See merge request KartKrew/Kart-Public!333
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- Oct 24, 2023
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Hanicef authored
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- Oct 19, 2023
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Christian Angel authored
Fix segmentation faults on ODROID-XU3/XU4 running GNU/Linux, and probably other 32-bit ARM devices like older Raspberry Pis
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- Aug 14, 2023
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James R. authored
Fix ban.txt crashing game See merge request KartKrew/Kart-Public!329
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James R. authored
- Fix compile with msvcrt - Fix compile with SDL 2.28.2
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- Aug 05, 2023
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Indev authored
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- Aug 03, 2023
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James R. authored
glibc 2.38 added strlcpy and strlcat.
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